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  3. Update 0.4 Devbranch Preview Hotfix 1

Update 0.4 Devbranch Preview Hotfix 1

  • ADDED Contract Experience and Tech Point reward reduction when deploying to sectors if the Player has a higher corp. rank
  • ADDED Accuracy penalty when manually using weapons against targets not compatible with their target tracking (Railgun, Auto-cannon)


  • FIXED Zephyr missile launcher buying not working
  • FIXED Resupplying sound playing after leaving the sector
  • FIXED Heavy missiles targeting small ships
  • FIXED Enemy large ships not using missile launchers
  • FIXED Assist contract indicator spawn glitch
  • FIXED Railgun targeting small ships
  • FIXED NovaTech Units having a bounty
  • FIXED Player Missile kills not giving a bounty
  • FIXED Ships not returning to formation after killing their target when assigned manually
  • FIXED Conquest Sectors being replayable and scamming the players with their rewards!
  • FIXED Target confirmation voiceline sometimes looping in aggresive stance
  • FIXED Enemy HQ In conquest FT Blocking and confusing the player ships after it is captured
  • FIXED Waypoint Editing mode being blocked by asteroids


  • - S2 Fixed Gatling damage and firerate reduced
  • - S2 S3 Fighter Light missiles damage reduced, ammo increased
  • - Missile Point-defense turret changed to S1