Chapter II - Major Update Preview
Hello Pilots & Commanders, with Chapter II on the horizon, let's take a quick look at what the next major update will bring to Space Reign. 🚀
[h2]Heavy Frigates and Destroyers[/h2]
Bigger ships = Bigger guns. Heavy frigates and destroyers are on their way to the battlefield with destroyers featuring the largest weapons in the game mounted on their S3 hardpoints. Heavy Frigates will offer more S2 hardpoints than all Light Frigates currently available.

[h2]Ship Experience system[/h2]
All player ships will be able to acquire combat experience, which will increase their rank, thus improving their combat skills, such as accuracy, afterburner usage, countermeasures, and more. A simple system of progression for your fleet, similar to many famous RTS games.

[h2]New Playable Ships[/h2]
Besides getting your hands on the Heavy Frigates and Destroyers, including the Taurus Heavy Frigate previously used by the Marshall Gang pirates, you will be able to expand your fleet with 2 more fighter-class ships. Finally, all those ships you have been seeing in the voting polls, all named by you, in the game!

[h2]Additional Weapons[/h2]
We have also been working on new weapons, which will significantly expand your arsenal options. Flaks, burst cannons, laser point-defence, rocket launchers, heavy railguns, cluster missiles and more, including the most powerful launcher in the game capable of destroying smaller ships in a single blow - the S3 Cruise missile silo. We can't wait for you to come up with crazy new loadouts while helping us test their balance.

[h2]New Enemy Faction[/h2]

No more fighting the pirates, it's time for a real challenge. You will face a new enemy - The Tyr Corporation, also known as Tyrcorp. Better trained and better quipped, this militaristic corporation seeks total control over the resource harvesting operations in the region.

[h2]New Sectors[/h2]
New Contract and Conquest sectors will be available for the second chapter, take a look at these new sceneries coming with the update.

[h2]Update When?[/h2]
Our plan is to release Chapter II within one month, since we are currently in the process of testing and tweaking new ships and weapons, as well as some bug-fixing we have to catch up with (including the live version of the game).
See you in the next Chapter & Good Hunting! 🫡
Adam & Daniel
[h2]Heavy Frigates and Destroyers[/h2]
Bigger ships = Bigger guns. Heavy frigates and destroyers are on their way to the battlefield with destroyers featuring the largest weapons in the game mounted on their S3 hardpoints. Heavy Frigates will offer more S2 hardpoints than all Light Frigates currently available.



[h2]Ship Experience system[/h2]
All player ships will be able to acquire combat experience, which will increase their rank, thus improving their combat skills, such as accuracy, afterburner usage, countermeasures, and more. A simple system of progression for your fleet, similar to many famous RTS games.

[h2]New Playable Ships[/h2]
Besides getting your hands on the Heavy Frigates and Destroyers, including the Taurus Heavy Frigate previously used by the Marshall Gang pirates, you will be able to expand your fleet with 2 more fighter-class ships. Finally, all those ships you have been seeing in the voting polls, all named by you, in the game!

[h2]Additional Weapons[/h2]
We have also been working on new weapons, which will significantly expand your arsenal options. Flaks, burst cannons, laser point-defence, rocket launchers, heavy railguns, cluster missiles and more, including the most powerful launcher in the game capable of destroying smaller ships in a single blow - the S3 Cruise missile silo. We can't wait for you to come up with crazy new loadouts while helping us test their balance.


[h2]New Enemy Faction[/h2]

No more fighting the pirates, it's time for a real challenge. You will face a new enemy - The Tyr Corporation, also known as Tyrcorp. Better trained and better quipped, this militaristic corporation seeks total control over the resource harvesting operations in the region.

[h2]New Sectors[/h2]
New Contract and Conquest sectors will be available for the second chapter, take a look at these new sceneries coming with the update.




[h2]Update When?[/h2]
Our plan is to release Chapter II within one month, since we are currently in the process of testing and tweaking new ships and weapons, as well as some bug-fixing we have to catch up with (including the live version of the game).
See you in the next Chapter & Good Hunting! 🫡
Adam & Daniel