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Name a Ship poll #12

Hello Pilots & Commanders, a special poll this time. Help us choose a name for a NovaTech Mothership you will accompany on her mining runs in the Endless Mode coming soon to the game.

[h2]Poll #12 INFO[/h2]
Corporation: NovaTech
Ship class: Mothership
Name Theme: Animals/Mythology


VOTE AND PROPOSE NAMES HERE => https://strawpoll.com/jVyG2DpRYZ7

Name a Ship poll #11

Hello Pilots & Commanders, the time has come. First cruiser-class ship coming to Space Reign is in need of a proper name, let's vote!

[h2]Poll #11 INFO[/h2]
Corporation: NovaTech
Ship class: Light Cruiser
Name Theme: Animals/Mythology


VOTE AND PROPOSE NAMES HERE => https://strawpoll.com/wAg3QPXRKy8

Update 0.7.1

[h2]Changes[/h2]
  • Being mass-locked now does not prevent your ships to jump, but increases the exit sequence charge-up time instead
  • Contract Objective requirements for Chapter II changed to 30 (60 in total with Chapter I)

[h2]Fixes[/h2]
  • Fixed another instance of Schrödinger's weapons - Fighter repeaters
  • Fixed Fenrir's S2 hardpoint wrong rotation
  • Fixed S2 Railgun wrong visual culling distance
  • Fixed Target Camera view being zoomed in too much on Destroyers
  • Fixed Tyrcorp ships in conquest designated as Marshall Gang
  • Fixed Vesmos conquest not saving upon completion/giving the player instant rewards
  • Fixed Defense platform having a duplicate option in the building list
  • Fixed Fenrir having a default weapon upon buying it
  • Fixed Weapon Integrity not visible after the auto-repair was completed
  • Fixed Rocket Launchers and Rocket Launcher turret not showing their magazine size in stats
  • Fixed Weapons with true
  • Possible Fix for defensive stance rarely causing a Console Error spam
  • Fixed Flak turret showing an AP rating even though it does not have one (deals true damage)
  • Fixed Ares sometimes spawning its S2 Gun weapon in the middle of the hull
  • Fixed PDL-1 Point-Defense Laser having an incorrect range stat in weapon info


Update 0.7 Hotfix 2

  • Ships now display their Command Point Requirement after selecting them in the Fleet Roster
  • Fixed "Schrödinger's" Weapons - such as PKR Repeaters not spawning on ships after entering a sector
  • Fixed Railgun turret in loadout editing mode being of unusually large wrong size
  • Fixed Broadsword Command Point requirement being 5 instead of 7
  • Fixed New ships displaying wrong stat values (HP, armor, etc) in Fleet Management

Critical Hotfix for Update 0.7

  • Fixed a problem with weapons not spawning in tutorial and for initial player ships after starting the game for the first time/resetting progress.
  • Fixed o null reference spam after entering weapon editing mode in a fresh save


Sorry for the inconvenience.