HumanitZ Hotfix .918.Z3
[h3]![]()
HumanitZ Hotfix 918.Z3
So we compiled a list from our awesome community and got to work on a big hotfix to improve the experience and fix a lot of issues.
Thank you for your support!
Server Info: Please restart servers to receive the new server patch as well
[/h3]
HZ Team[/p]
HumanitZ Hotfix 918.Z3
So we compiled a list from our awesome community and got to work on a big hotfix to improve the experience and fix a lot of issues.
Thank you for your support!
Server Info: Please restart servers to receive the new server patch as well
[/h3]
- [p]Great Scott quest: Doc pathing issue fixed for the 14th time!!!![/p]
- [p]Fixed hacking device cool down timer not resetting on failure[/p]
- [p]Added EVEN MORE STONES!!! to beach areas as well[/p]
- [p]Added visual proximity icon to destructible scrap vehicles (Help new players)[/p]
- [p]Fixed AI Event slider function, and added two more settings for those who are masochistic[/p]
- [p]Vehicle Claim settings for server owners when set to 0 now allow infinite vehicles to be claimed[/p]
- [p]Reported “Infinity Bushes” removed from map…there may be more out there!!![/p]
- [p]Quests requiring multiple items can be turned in now[/p]
- [p]Quest givers no longer steal full stacks of quest items[/p]
- [p]Big Mac Quest fixed[/p]
- [p]Bobby’s Quest fixed[/p]
- [p]Tommy doesn’t wander around like an idiot any longer when escorting[/p]
- [p]Quests requiring building do not place multiple blueprints when logging in/out anymore[/p]
- [p]Adjusted quest pop-up text running off the bottom of the screen[/p]
- [p]CTRL+Click stacking issues rectified[/p]
- [p]Aim Controls no longer bug out when getting out of vehicles[/p]
- [p]Camera rotation fixed when exiting vehicles[/p]
- [p]Player-built beehives can now be dismantled[/p]
- [p]Crafted Storage Cupboards match blueprint placement when built[/p]
- [p]Half roof tiles now snap to the outer portions of walls[/p]
- [p]Changed the durability of resources when returned from dismantle to avoid exploiting[/p]
- [p]Blueprints wont drop additional resources when logging out or leaving the render area[/p]
- [p]Dismantled item resources can’t be seen through the 2nd floor any longer[/p]
- [p]Fire barrels no longer give the prompt to disassemble[/p]
- [p]Buck no longer has trader issues, we promise…sort of…[/p]
- [p]Empty cans can be picked up[/p]
- [p]Fixed lockpicking/hacking of chests in PvP[/p]
- [p]Fixed reported bunker issues[/p]
- [p]Dog Kennel wont have snow texture when built indoors[/p]
- [p]Fixed counter vaulting issues (just press crouch or use /unstuck function)[/p]
- [p]Royale with Cheese restaurants lighting now works with generators[/p]
- [p]Corrected gun description and ammo info tooltips for the P90 and 50cal ammo[/p]
- [p]Vehicles no longer steal fuel when siphoning more than one can[/p]
- [p]Triviar Borderlands truck fuel tank accessible[/p]
- [p]No longer lose control when opening doors in SuperAdmin[/p]
- [p]Can no longer vault through the boardwalk in Sunrise (thanks PepperCat!)[/p]
- [p]Fast Food building doors are no longer backwards[/p]
- [p]You can now drop items directly from backpacks on the ground[/p]
- [p]Fixed berry bush horse collision issues[/p]
- [p]Can no longer clip through door of new tanker ship[/p]
- [p]Zeeks and player wont get stuck on shop stairs[/p]
- [p]Zeeks can’t activate their camo at the tanker ship anymore (no more invisible zeeks)[/p]
- [p]Zeeks wont eat zombie bears anymore[/p]
- [p]Roof Storage of vehicle UI fixed[/p]
- [p]Famous floating tree has been brought back to the ground (RIP, if you know you know)[/p]
- [p]HUGE shoutout to Aeros on Discord for the last second bug fix mention: Boxtruck windows are clean again![/p]
- [p]Minor map and terrain fixes of reported issues
[/p]
HZ Team[/p]