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Outlast and Outrun Update

[h2]Hey Survivors![/h2]

Are you ready to challenge your own ability to survive?

The Outlast and Outrun Update brings new threats, new challenges, a new game mode, and so much more. Find yourself a brand new muscle car and scavenge through multi-story buildings to get the supplies you need to stay alive or put yourself to the test by outlasting endless waves of zeeks.


  • Scenario game mode unlocked This is the first scenario map called Swamp Survival where you have to defend waves of zeeks each day.
  • Multistory Buildings Multistory buildings added to parts of the map, and new POIs created
  • Brand new Vehicles (muscle car, rally car, luxury car, new suv)
  • Brand new Zeek threat
  • New Zeek models (Runners, Medical, Police, walkers and more)
  • New base building stairs.
  • New in game challenges to complete.
  • Base defence health increased
  • Improvised Axe will now lose durability faster.
  • Changes to the map and new locations.
  • Added server settings for cleaning up items on the ground and white building blueprints.
  • ClearAllFakeBuildings command should now work in dedicated if admin.
  • Stats page UI updated.
  • List of servers will place favourites on top
  • Crafted items should now stack if possible
  • Logs that spawn from cutting down a tree now spawn in random locations not in one pile.
  • Added additional check when using the unstuck command to prevent teleport cheating.
  • Added check to cancel zombie bite when dead.
  • Fixed weapon attachment not installed when equipping through the right click menu.
  • When in water, interaction of actors/vehicles etc takes priority over collecting water.
  • Fixed drag and drop from trader glitch (stops you stealing from Buck!).
  • Fixed dismantle not refunding items (max stack issue)
  • Fixed durability not updating visually when swapping items in container
  • When you have a stamina boost and you drop weight your stamina will now regen as normal.
  • Fixed connect to IP (Use steam query port).
  • Fixed issue with cooking stove in the campervan.
  • Fixed dogs spawns so they don't get stuck and cannot be claimed.
  • Fixed facial hair colour not respected when selecting a preset.
  • Fixed issues with Japanese localization.
  • Map optimization and level streaming to improve performance.
  • Quest system.
  • Steam Deck development.
  • Improved controller/gamepad support.
  • Food Spoiling.


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For those playing HumanitZ right now, your feedback is INCREDIBLY important to us - we take notes on everything you tell us. If you would like to leave us feedback in the form of a Steam review, it helps us tremendously. You can also join our Discord below to connect with other players and follow along with our development.

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