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Stronghold Update

[h2]Hey Survivors![/h2]

It's been 6 weeks since our last update and 910 comes with some big changes to base building adding a brand new upgrade system and a new item in the way of a legendary zombie weapon - the good old Chainsaw. You can collect apples from certain trees, extract honey from beehives, and more. Please read the full patch notes to find out what the team has been working on.

Localization Update: There will be missing translation with this update 910 as we are in the middle of finishing our quest system update so all translation and localization for all languages will be included in the 911 update.

Server Info: Official servers will be receiving a fresh clean wipe to allow for the new building upgrade system.

[h3]Additionally, the game will be 25% off from April 15th through the 22nd![/h3]

  • Building System Update, new upgrade system allowing the player to select different upgrade options for the walls, new building pieces, new stairs, standing torch, log store, and new barriers. When upgrading walls the HP increases with each upgrade added.
  • Chainsaw added. (Kills zeeks, chops down trees and cuts up logs)
  • Interactable Apple Tree added to map.
  • New interactable beehive (players can use empty jars to collect honey from.
  • New biker bar POI added.
  • New Pharmacy Building added.
  • Heatpack item added. (Use and get a 5 minute heat buff).
  • Hardcore HUD mode. (New clean HUD mode for more immersive gameplay or for RP)
  • Player built roofs now hide more than one.
  • Vitals are updated when consuming at the end of the animation
  • M1 garand ping sound added on last shot.
  • Letter destroys self on drop.
  • Extended time that the generator lasts.
  • Roof now hides when driving into a building and also works for passengers.
  • Small UI polish and alignment changes.
  • Build Menu text location and alignment changes for better viewing while in build mode.
  • Added some missing Japanese Localization.
  • Fix for boxer profession finisher bug.
  • Fix for locked vehicles not being able to be lock picked or crowbar.
  • Power line structure collision issue fixed.
  • Fixed collision issues with walls at storage yard.
  • Fixed player not saving correctly when abruptly exiting the game.
  • Harvest detection improvements.
  • Fixed Crafted Bottle Suppressor coming out at 0 durability
  • Quest system.
  • Steam Deck development.
  • Improved controller/gamepad support.


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For those playing HumanitZ right now, your feedback is INCREDIBLY important to us - we take notes on everything you tell us. If you would like to leave us feedback in the form of a Steam review, it helps us tremendously. You can also join our Discord below to connect with other players and follow along with our development.

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