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  3. PATCH UPDATE (2.0.25)

PATCH UPDATE (2.0.25)

The team are pleased to report fixes/updates for the following issues:
  • Fixed issue where in MP, clients could not level up at the reservoir of pain under certain circumstances.
  • Fixed a few small typos and UI issues.
  • Added an accessibility option to turn off automatic camera follow - this must be hacked into the save file. find the value "lockCameraRotation" and set it to "true"
  • Fixed an issue where killing an enemy with greatswords would leave the camera a little too high. It now pans back down.
  • Increased "tap roll" time to .4 seconds from .15 seconds.
  • Fixed an issue where a quest trigger wasn't saving it's state, so if players re-entered the NPC city from the NPC tunnels, the Old Man's quest state would be set backwards.
  • Added a few code checks to detect the above broken save game state and fix it.
  • Fixed a design flaw with achievement unlocking that would sometimes result in the game thinking you got an achievement without getting confirmation from the server.
  • Added a double check for the "Sword of Source" achievement every time the game starts.
  • Made it so that D.R.Y's hand could be used in the hand scanner if it's unburdened.
  • Created a warning message from the maiden if you progress too far into the castle without finding the Innocent.
  • Fixed a few small pathfinding and region visibility issues

Thank you as always for your feedback. We really appreciate your help.

Now, GO FORTH ADVENTURER!

If you experience any other bugs, please use our bug reporting channel in the Coatsink Discord Server with the template provided. This helps us get the information we need over to the team quickly.