Patch Update: Bug fixes and new features!
We're pleased to share a new patch that not only addresses some bugs reported by the community, but also some new features.
New Features
Thank you for continuing to report issues and for your patience whilst we work on fixes.
If you experience anymore issues, please leave us a bug report in steam discussions or via the bug reporting channel in the Coatsink Discord Server.
New Features
- The Shopkeeper's Goodbye - a new, final scene with the shopkeeper, for players who have found and returned all of his missing keys.
- Fast Travel - in the late game, to assist with accessing DLC content and finishing any lore puzzles.
- A new music track for Heartflow Altar - Just a subtle one, because it was needed.
- Fixed a typo.
- Fixed an issue where killing "NPC Hero" type enemies (anti-heroes, agroed friendly NPCS) while they were frozen didn't quite work properly.
- Altered the Spear's light one handed attack animation to prevent it from missing occasionally.
- Improved the code that governs aiming up/down, while targeting enemies on a ramp. Attack animations are now more accurate.
- Fixed a bug where the Spirit's Greatsword was being treated as a regular sword.
Thank you for continuing to report issues and for your patience whilst we work on fixes.
If you experience anymore issues, please leave us a bug report in steam discussions or via the bug reporting channel in the Coatsink Discord Server.