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  3. - CHAPTER #22 - JARGAK'S ADVENTURES

- CHAPTER #22 - JARGAK'S ADVENTURES

...and that, as I tell you, is how the mighty wizard Jargak appeared at the gates of Valeria's castle...

This is a short update while I develop the next story.

A player, Jargak, has given me valuable feedback on the game and I wanted to make a small update in his honour.

Here are the changes (v.0.8.9):

IMPROVEMENTS
- Added a new code block that checks that quests during the campaign cannot be repeated when playing a new campaign after another, or changing the game mode from free to campaign (Credit: Jargak).
- Some improvements to the display of the options button on some pages and revision of 'invisible' buttons. (Inspired by Jargak's suggestions).
- Armour offered for sale by blacksmiths has been reviewed. They now depend on the strength of our character.

CHANGES
- Changed generic coastal images (#0, #1, and #2).
- Changed the desert images that appear in the adventure 'The Barbarian'. (also for the story 'The Cobra's Ark')
- Changed the image of the Blacksmith in the adventure 'The Temple by the Sea'.
- The text of some runic stone circles has changed.

BUGS FIXES
- Fixed an issue with a small invisible button on the inventory page (Credit: Jargak)
- Fixed a small graphical bug on the carriage in the quest 'The Funeral March'.
- Fixed a coin sound when you were funding the statue to the goddess Lepta and it should not sound at that time (The Temple by the Sea story).
- Corrected a typo in the stable buttons.



- THANK YOU FOR READING -