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CHAPTER #42 - LEGENDARY ITEMS

v1.47

CHAPTER #42 - LEGENDARY ITEMS

This small expansion not only adds 7 higher level items, but also revises the code for obtaining combat loot, making it slightly more difficult to obtain the best items (but only slightly). This has been done to prolong the end-game play time even minimally, and because I'm sure that now that it's harder to get the best gear, when players get it, it will be much more satisfying!

I have also included 3 spell staffs that will allow players to equip them with a spell in the weapon slot, thus freeing up a possible inventory slot.

ADDED

- Added 4 new legendary weapons:
+3 LightSpell Staff
+3 Levitation Staff
+3 Luck Staff
+3 Crossbow
* The crossbow counts as a bow for the purposes of the events. The three staffs, while not very powerful weapons, each have a spell inside them (the one indicated on the staff). This allows player characters, especially those who cast spells, to have an extra spell in the weapon slot, thus freeing up space in their inventory.

- Added new item: Precious Jewellery (item that can be obtained as loot for defeating Elite enemies. These no longer award the Golden Chalice as possible loot. They latter must be obtained by questing in the quests).

- Added new item: +3 CHA Amulet (This item can be obtained as loot when defeating Elite level enemies).

- Added new weapon: -4 Battle Axe (This weapon can be obtained as loot when defeating Strong level enemies).

- Added possible new image for minotaur in combat.

CHANGES

- The loot obtained from Strong and Elite enemies has been corrected and balanced for greater variety and to keep the ratio and options for obtaining each loot correct. Thus, the best items now have a lower chance of being obtained (albeit very slight).

- Changed the system for obtaining legendary loot. Now when defeating a legendary enemy the loot obtained is more diverse (slightly reduced the chance of obtaining legendary armour now).

- Flails as loot for Legendary and Elite enemies can now only be obtained by characters with a strength above 12.

- +3 INT Amulet is now obtained by defeating Elite enemies (previously enemies should be Legendary). The price of this item has dropped from 7 to 6.

- Changed the image of the weapon +3 Staff.



- Thank you for reading -