DEV'S DIARY
I am pleased to announce that the game engine is almost finished. That means that now comes the most fun part for a developer: adding more and more content to the game.
Because HB&P generates new options in every game, new paths, new items, new decisions, ... this is making the development of the game a bit slower than I expected, but .... There is good news: I will soon reach enough content to be able to offer the game here on Steam in its first early access version.

On the other hand, I'm still looking for a fourth spell for the bard class - can you think of any powerful or fun spells for our bard? I'm open to any suggestions.
Thank you very much for reading.
Because HB&P generates new options in every game, new paths, new items, new decisions, ... this is making the development of the game a bit slower than I expected, but .... There is good news: I will soon reach enough content to be able to offer the game here on Steam in its first early access version.

On the other hand, I'm still looking for a fourth spell for the bard class - can you think of any powerful or fun spells for our bard? I'm open to any suggestions.
Thank you very much for reading.