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Of Blades & Tails News

Update v1.1.6.1

[p]Hi folks![/p][p][/p][p]Version 1.1.6.1 is a small bugfix update mainly for MacOS users.
We've learned that the game stopped working properly on MacOS 26 (Tahoe).
This patch fixes that! [/p][p][/p][p]We've also adjusted the map icon tooltips so they display properly now.[/p][p][/p][p]Happy New Year![/p][p]Felix & Pineapple Works[/p]

Update v1.1.6

We've finally been able to reproduce and eventually fix a very tricky bug that a few of you reported recently!

  • Using a consumable item during combat, when a damage-over-time effect is active on the player, will no longer cause the turn-system to get stuck under certain conditions.


Thanks to everyone who sent feedback and provided further information on this matter!

Of Blades & Tails now also available on Nintendo Switch!

[p]Hi! Time for some news![/p][p][/p][p]After finishing the gamepad support and UI revamp on PC some time ago, we've pushed forward to port Of Blades & Tails over to other platforms.[/p][p]As of yesterday, the game is available to play on the NIntendo Switch 1 & 2![/p][p][/p][p]Check out the Switch launch trailer here:[/p][previewyoutube][/previewyoutube][p][/p][p]Here's to a merry and cozy autumn!
Felix & Pineapple Works[/p][p][/p][p][/p]

Update v1.1.5

  • Changing a key binding of an action no longer activates that action.

Update v1.1.4

Hi folks!

This is just a small bugfix release.

We've received feedback that for some languages the game doesn't correctly recognize the system language after first install. This has been fixed and deployed today!

Sorry about the inconvenience!

Also, if you haven’t bought the game yet, remember that Winter Sale lasts till January 2nd and you can get Of Blades & Tails now for 40% off!

Besides that, we want to wish you a Happy New Year!
Lots of fun, new adventures, many treasures, and no obstacles on your quests!
Have a good one, fellow travelers!

Felix & Pineapple Works