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Noble Fates News

Noble Fates 0.26.1.38 Released!

Humans
Females
Smoother Faces
Tweak Cosmetic Positioning
Add Mouth Variant
Iris Iteration
Improve Nose Shading
Lower Redness of Faces

Humanoids
Lower Frequency of crazy combinations

Rooms/Buildings
Rooms and Buildings will no longer extend up/down through terrain

Camera
Improve underground camera behavior

Terrain (Requires a new game)
Tweak Silver Pocket Placement
Tweak Gold Pocket Placement

Trading
Fix Included Coins when changing Traders
Remember Included Items when changing Traders in the same Faction

Portraits
Tweak lighting

Language Settings
Fix issues with Windows language settings in certain circumstances

Kingdom-Crier #14: Winners, Wedding Decor, and Growable Grass!

Welcome to Kingdom-Crier #14!

Mod Contest #2

We're excited to announce the winners of the Noble Fates Mod Contest #2.

Without further ado....

[h2]1st Place[/h2]
KArtistry by Karma Drak Karma is unstoppable. Just when they thought they might have ran out of ideas, they put this mod together with the largest breadth of content to date!

Insane.


[h2]2nd Place[/h2]
Initial Nobles by MrPurple6411 MrPurple stood up a multitude of deep, code based mods that will form the basis of a bright future for Modding Nobles Fates.

The one that stands out to us, however, is Initial Nobles. It started out as a way to bypass portions of the intro, but it's growing into a starting scenario editor!

It's very much a work in progress, but tackling the biggest Community ask is more than enough to earn this one a spot on the list and our gratitude!


[h2]3rd Place[/h2]
Stone Church Windows by dpahfl What this mod lacks in breadth, it more than makes up for in charm.

Dpahfl is one of the most active Noble Fates players and much like Karma, their dip into the world of modding appears to have come out of a desire to better express themselves in-game.


Not only did dpahfl release these charming Windows, but they put them to use in a series of Screenshots that really capture the essence of the Love & Elves Update and nearly placed in the Screenshot contest themselves!

Congrats everyone!

Click the Images for more details and don't forget to Subscribe!

Screenshot Contest #2

Great entries, here are the winners:

[h2]1st Place[/h2]
Sphere City by TheSaucyFleet TheSaucyFleet did it again! This time with an epic feat of architecture and ingenuity that puts the vertical levels to use!

Bonus behind the scenes shots... So many resources!

[h2]2nd Place[/h2]
Village by cypr` A prominent player, cypr` is often pushing the bounds of what can be done with Noble Fates.

They've built a number of the largest Kingdoms we've seen, producing inspiring shots that capture our attention with the fine detailing.


[h2]3rd Place[/h2]Winter by Finnley Winter is too cool to let this one go by. Fantastic Kingdom and shot by Finnley!

Congrats to the winners, and thanks to everyone who participated!

Weekly Screenshot Theme

With this contest, we introduced the concept a Weekly Screenshot Theme over on the Noble Fates Discord to inspire people to capture something new. Though the contest is over, the themes will continue!

Content Update #13
Last week saw the release of Content Update #13, which included...

[h2]Wedding Decorations![/h2] Decorate your Wedding Chapel in style with a variety of new indoor/outdoor decorations or put them to use to decorate that new starter home for your lovebirds!

[h2]Growable Grass![/h2] Leverage Grass Seeds to plant your own Grass, place it in a pasture to keep your animal friends fed!

[h2]Full Patch Notes:[/h2]
Content Update #13: Wedding Decorations and Growable Grass!
Wedding Decorations (thanks Satoru and Davision!)
Standing Decorations
Add Skinny Bush
Lvl 2 Building
1-16 Prestige
Ingredients: 16 Flowers

Add Wide Bush
Lvl 4 Building
4-20 Prestige
Ingredients: 16 Flowers

Add Heart Bush
Lvl 6 Building
6-40 Prestige
Ingredients: 32 Flowers

Add Wedding Cake
Lvl 8 Building
12-80 Prestige
Ingredients: 24 Corn

Add Wedding Sculpture
Lvl 10 Building
16-128 Prestige
Ingredients: 32 Stone

Tabletop Decorations
Add Flower Vase
Level 4 Building
4-18 Prestige
Ingredients: 8 Flowers

Add Gift
Level 6 Building
8-48 Prestige
Ingredients: 18 Wood

Add Gift Basket
Level 8 Building
10-64 Prestige
Ingredients: 24 Wood

Wall Decorations
Add Vines
Level 4 Building
2-18 Prestige
Ingredients: 16 Flowers
Placeable on Walls and Doorways

Add Wall Flowers
Level 6 Building
4-32 Prestige
Ingredients: 32 Flowers
Placeable on Walls

Add Ribbons and Bows
Level 7 Building
4-48 Prestige
Ingredients: 32 Cotton
Placeable on Walls

Growable Grass (thanks Satoru!)
Grass can be planted in Farms
May drop Seeds when Cut

Straw
Drops Grass Seeds when used
Can now be Salvaged at Fire Pits
Drop Grass Seeds when Salvaged

Flowers
May Drop Seeds when Cut
Double Seed Drop Rate
Can now be Salvaged at Fire Pits
Drop Seeds when Salvaged

Drapes
Now Require Lvl 8 Building

Scrolls
Now Require Lvl 10 Building
What's new in Main?

There have been a few key changes since the last Crier that were focused on Character visuals - here are the highlights:

We improved the placement of Human facial Features!
We resolve rendering artifacts across all of the races!
We scaled down the mouth flap from speaking to prevent otherworldly faces!
Feature Update #4 Progress

Feature Update #4 is well underway, though members of the team have been cycling through vacations to recharge our batteries and catch up on some much needed rest and relaxation.

We're very excited about what's coming next and we think it's going to change up how everyone plays a fair bit! Stay tuned for more details!

Discord

Join the Official Discord to participate in Development!


Reviews

If you like the game and the updates, please consider leaving a Review for the game if you haven't already. These help players that may be on the fence to decide whether or not to support us.


Thanks for reading and thanks for playing!
The Noble Fates Team

Noble Fates 0.26.1.37 Released!

Content Update #13: Wedding Decorations and Growable Grass!
Wedding Decorations (thanks Satoru and Davision!)
Standing Decorations
Add Skinny Bush
Lvl 2 Building
1-16 Prestige
Ingredients: 16 Flowers

Add Wide Bush
Lvl 4 Building
4-20 Prestige
Ingredients: 16 Flowers

Add Heart Bush
Lvl 6 Building
6-40 Prestige
Ingredients: 32 Flowers

Add Wedding Cake
Lvl 8 Building
12-80 Prestige
Ingredients: 24 Corn

Add Wedding Sculpture
Lvl 10 Building
16-128 Prestige
Ingredients: 32 Stone

Tabletop Decorations
Add Flower Vase
Level 4 Building
4-18 Prestige
Ingredients: 8 Flowers

Add Gift
Level 6 Building
8-48 Prestige
Ingredients: 18 Wood

Add Gift Basket
Level 8 Building
10-64 Prestige
Ingredients: 24 Wood

Wall Decorations
Add Vines
Level 4 Building
2-18 Prestige
Ingredients: 16 Flowers
Placeable on Walls and Doorways

Add Wall Flowers
Level 6 Building
4-32 Prestige
Ingredients: 32 Flowers
Placeable on Walls

Add Ribbons and Bows
Level 7 Building
4-48 Prestige
Ingredients: 32 Cotton
Placeable on Walls

Growable Grass (thanks Satoru!)
Grass can be planted in Farms
May drop Seeds when Cut

Straw
Drops Grass Seeds when used
Can now be Salvaged at Fire Pits
Drop Grass Seeds when Salvaged

Flowers
May Drop Seeds when Cut
Double Seed Drop Rate
Can now be Salvaged at Fire Pits
Drop Seeds when Salvaged

Drapes
Now Require Lvl 8 Building

Scrolls
Now Require Lvl 10 Building

Compatibility
Bakery Mod
May prevent Grass from Dropping Grass Seeds

KFarming Mod
May prevent Grass from Dropping Grass Seeds

Noble Fates 0.26.1.36 Released!

Character Visuals Iteration
Humans
Iterate on Mouth size/placement
Iterate on Nose size/placement
Iterate on Eyebrow size/placement
Iterate on Iris Sizes
Fix Rendering artifacts on ears
Improve placement of certain hair styles

Elves
Iterate on Cheek size/placement
Iterate on Mouth size/placement
Fix rendering artifacts on noses

Orcs
Iterate on Mouth size/placement

Speaking
Scale down mouth flap when speaking

Kingdom-Crier #13: QOL Improvements and Ongoing Contests

Hey Kontras! Welcome to Kingdom-Crier #13!

QOL Improvements

We've been focusing on quality of life improvements over the last two weeks. We were able to complete and release passes on three major systems during this period - outlined below.

[h2]Buildings/Rooms/Beds[/h2]
This update better surfaced the relationship between Beds, Rooms, and Buildings and softened some of the requirements to better reward your creativity.

Noble Fates 0.26.0.24
Props
Show the Room a Prop is inside of
Clicking that will select the Room (even if hidden)
Better indicate why a Prop cannot be Owned

Rooms
Show the Room's Category
Fix Multiple Room Detection Bugs
Show the Building a Room is inside of
Clicking it will select the Building (even if hidden)
Better indicate why a Room cannot be Owned
Room Types no longer depend on Props being included
Remove Stock Room Type

Buildings
Show the Building's Category
Better indicate why a Building cannot be Owned
Building Types no longer depend on Rooms being included
Replace Bunk Hall with Common Building Type
Add Bedrooms Building Type
Remove Stock Building Type

Workbenches
Ownable rooms can now include Workbenches
Workbenches become decorative if a room is owned by a Mortal
Add Prestige values to Workbenches that were missing them

Modding
Add alias keyword
References to the alias will be replaced with the id on load

[h2]Movement and Ranged Combat[/h2]
This update was centered on resolving a number of annoying Mortal behaviors related to Jumping down, Climbing, and using Ranged Weapons.

Check out the improved ability to defend your Kingdom from the walls!

Noble Fates 0.26.0.28
Mortal Movement
Only Jump Down, Deploy Ropes, or Climb Ropes When:
Leaving as a Visitor
Engaging as an Enemy
Ordered to Move to a Specific Position
Ordered to Move to Engage an Enemy
Ordered to Pursue Enemies
Should Prevent a number of Stuck in the Basement Scenarios

Ranged Combat
Fix Line of Sight (was seeing through things before)
Improve Hit Tests (prevented a number of through the wall cases)
"Lean out" to Fire down from Ledges/Parapets
Most useful when combined with Hold Tactic on Wall's Edge

Grapple Hooks
Fix bug that prevented these from landing

Catapult
Fix bugs with non-penetrating boulders

Breacher
Now properly pursues with no LOS

Tactics
Add Hold Tactic
O Hotkey
When Holding, Mortals will not Evade or Move to Reach Targets
Add Tooltips to Tactics Buttons

Combat
Fix bug that prevented Attack Order from finishing
Fix bug where a Mortal would get stuck trying to return to Defensive Position

Incoming Attack Notification
Now properly pops up even if people are Enlisted

UI
Increase Brightness of Highlighted UI Elements

[h2]Compatibility and Conversations[/h2]
This update focused on better surfacing Compatibility between Mortals and your Ruler and Streamlining Conversations.

It's much easier to drill in and tell a Mortal things that will improve their relationship with another Mortal.

Noble Fates 0.26.1.33
Save Compatibility
0.26.0 Saves can be loaded in 0.26.1 Builds.
0.26.1 Saves cannot be loaded in 0.26.0 Builds.

Compatibility
Gives an overview of the Compatibility between a given Mortal and your Ruler
The higher the Compatibility, the easier it will be to maintain their Esteem
Show Compatibility (and Warn if Low) when making a decision about a Mortal
Add Compatibility Tab to the Character Sheet
Add Compatibility to the Intro (under Kingdom)
Add Compatibility to Conversations

Conversations
Separate Gossip and Relationship Building
What's On Your Mind? - Build relationship
What have you Heard? - Learn about the World

Add Subject Filters to help find Subjects Faster
Rulers...
Kingdoms...
Jobs...
Gear...
Food...
Items...
Your Mortals...
Mortals...

Share Information About...
Add Up and Down Filters
These filter down to only the info that will produce an effect
Sorts information by amount

Other Mortals
Show Opinion of the Subject Mortal instead of Esteem

Esteem/Opinion Changes
Show Opinion changes when talking about another Mortal
Don't wait to progress the Conversation on these
Improve accuracy of calculation

Socialization
Mortals will now talk about their Ruler more often when speaking to one-another

Esteem Balance
Opinion/Alignment/Racial Esteem Deltas last longer
Lower scale of Opinion Esteem Deltas
Raise scale of Alignment Esteem Deltas
Raise scale of Racial Esteem Deltas
Lower scale of War Esteem Deltas
Lower scale of Raid Esteem Deltas
Reduce Importance of Opinion of Rulers
Remove redundant post-Raid Esteem boost

Attraction
Increase the chance that a Mortal will be attracted to multiple Genders
Show Suitors for Visitors

Good Mortals
Take Opinion of Interactor into greater account with Moral Interactions

Options
Added Option to Show Unlearned Opinions
Added Option to Show Unlearned Alignments

Information
Stop tracking history of what people have Eaten
Learn information that anyone in your Kingdom learns
Text Iteration
Reduce Empathy towards Raids
Reduce Empathy towards Declarations of War

Swaying Opinion
Swaying opinion now properly costs Esteem
Ongoing Contests

[h2]Screenshot Contest #2[/h2]
Reminder - we're running Screenshot Contest #2. We've received some good entries, but there's plenty of time to take the crown!

Take a sweet new screenshot of the game and post it to #kingdom-shots on our Official Discord to enter. First Place will receive $75 USD, Second: $35 USD, and Third: $15 USD. The contest runs through 7/24 at 11:59 PST.

Full terms can be found on our User Echo.

[h2]Mod Contest #2[/h2]
In addition, we're running Mod Contest #2. There have been a few excellent entries, but there's still plenty of time to compete!

Release a Mod on the Steam Workshop and share it in #mod-announcements on our Official Discord to enter. First Place will receive $300 USD, Second: $150 USD, and Third: $75 USD. The contest runs through 7/24 at 11:59 PST.

Existing mods will be considered if they have received significant updates after the previous contest.

Full terms can be found on our User Echo.

Community Content
cypr` built an impressive Village!

Scott (senses) captured a great action shot during an Epic Battle!

Somebody built a great Chateau for their ruler!

Mods
Karma Drak has dropped the amazing KArtistry mod!

Discord

Join the Official Discord to participate in Development and Contests!


Reviews

If you like the game and the updates, please consider leaving a Review for the game if you haven't already. These help players that may be on the fence to decide whether or not to support us.


Thanks for reading and thanks for playing!
The Noble Fates Team