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Noble Fates News

Noble Fates 0.26.0.29 Released!

Hotfix
Crash Fix
Fix for crash when hovering over an icon

Noble Fates 0.26.0.28 Released!

QOL Hotfix
Mortal Movement
Only Jump Down, Deploy Ropes, or Climb Ropes When:
Leaving as a Visitor
Engaging as an Enemy
Ordered to move to a specific position
Ordered to move to engage an enemy
Ordered to Pursue Enemies
Should Prevent a number of Stuck in the Basement Scenarios

Ranged Combat
Fix Line of Sight (was seeing through things before)
Improve Hit Tests (prevented a number of through the wall cases)
"Lean out" to Fire down from Ledges/Parapets
Most useful when combined with Hold Tactic on Wall's Edge

Grapple Hooks
Fix bug that prevented these from landing

Catapult
Fix bugs with non-penetrating boulders

Breacher
Now properly pursues with no LOS

Tactics
Add Hold Tactic
O Hotkey
When Holding, Mortals will not Evade or Move to Reach Targets
Add Tooltips to Tactics Buttons

Combat
Fix bug that prevented Attack Order from finishing
Fix bug where a Mortal would get stuck trying to return to Defensive Position

Incoming Attack Notification
Now properly pops up even if people are Enlisted

UI
Increase Brightness of Highlighted UI Elements

Kingdom-Crier #12: New Music, QOL, Screenshot and Mod Contests #2!

Hail Kontras! Welcome to Kingdom-Crier #12!

Content Update #12 - Background Music

We've partnered with our composer Thomas Himblot on a new trio of Background Music tracks and Satoru took care of hooking them up! We've upped the base length a track will play for and lowered the amount of downtime between tracks.

The three new tracks are:
  • Pizzicato Melody
  • Calm Voice
  • Guitar Space

Enjoy!

[h2]Full Patch Notes[/h2]
Content Update #12
Background Music
New Tracks!
Pizzicato Melody
Calm Voice
Guitar Space
Increase track lengths
Decrease time between tracks

Hang Fix
Fix for hang when crafting an item (Alchemy Mod Related)
QOL Improvements

We're spending a little time over the next few weeks prioritizing quality of life improvements.

The first of these was released yesterday - improving the relationship between Beds, Rooms, and Buildings and better allowing navigation between them even when a Room or Building's Visibility Category is hidden.

We're working on a few other key systems, so stay tuned!

Screenshot Contest #2

We're happy to announce our second Screenshot Contest!

Take a sweet new screenshot of the game and post it to #kingdom-shots on our Official Discord to enter. First Place will receive $75 USD, Second: $35 USD, and Third: $15 USD. The contest runs through 7/24 at 11:59 PST.

Full terms can be found on our User Echo.

Mod Contest #2

In addition, we're excited to launch our second Mod Contest!

Release a Mod on the Steam Workshop and share it in #mod-announcements on our Official Discord to enter. First Place will receive $300 USD, Second: $150 USD, and Third: $75 USD. The contest runs through 7/24 at 11:59 PST.

Existing mods will be considered if they have received significant updates after the previous contest.

Full terms can be found on our User Echo.

Love and Elves Dev Diary

https://www.youtube.com/watch?v=AEr6KCBDxmQ
What's new in Main?

There have been some key changes since the last Crier, here are the highlights:

Workbenches can now be included in Ownable Rooms as Decorations!
Character visuals were tuned and improved!
Craftable Crowns were introduced!
Visitors carry more items and coins!
Hearths now emit light!
Community Content
McBlackjack Built a Sky Jail Out of Karma Bones...

and Defended It!

somebody Set Up this Sweet Clay Town using Kultural Tileset for their Evil Orcs!

Scott (senses) Hosted a Beautiful Wedding!

Mods
Karma Drak updated Goblins to 2.0, matching the new Mortals

Discord

Join the Official Discord to participate in Development and Contests!



Thanks for reading and thanks for playing!
The Noble Fates Team