Patch 0.7.1
[p]We're deploying some additional fixes as well as minor features.[/p][p][/p][p]This will update NOT clear your in-progress runs from Update 2 (Patch 0.7.0) and forward.[/p][p][/p][h3]0.7.1.0 (v.425171)[/h3][p]Changes[/p]
- [p]Patch version now appears in the bottom-left of the main menu (in addition to the existing revision number)[/p]
- [p]New rarity symbols for cards that should increase the prominence of rarity[/p]
- [p]Swapped art between First Light and Scouring Light[/p]
- [p]Possible fix for region obstruction issues in Depth 2[/p]
- [p]Possible fix for region obstruction issues in Depth 3[/p]
- [p]Fixed bug where cards used at a location would sometimes show the wrong visual resolution when being discarded/consumed[/p]
- [p]Fixed bug where Solemnity would not be able to target a friendly other than self[/p]
- [p]Fixed bug where Exhaust Blast required a unit to be exerted to have any effect[/p]
- [p]Fixed bug where Decimate would only Stun if the target was already fully staggered[/p]
- [p]Fixed VFX behavior on Exhaust Blast[/p]