No update in August. Here's why.
[p]Hej, Karl here.[/p][p]I'm cofounder of Box Dragon, and I mostly work on writing code for the game.
Today I step out of the shadows and replace Kevin's regularly scheduled fun updates with real talk and a reminder to take care of what's most important: your health, your family and your friends.
I know you were expecting an update to As We Descend this week. We tried, but with our personal struggles we just don't have enough exciting stuff ready. Don't worry, we're still working on the game; but this summer has had it out for both Kevin and me.
We had planned an alternating schedule for our glorious mandatory Swedish vacation time to always have someone preparing updates for you, albeit smaller ones. Unfortunately, illness slapped me hard and combo'd me out of vacation, and I'm just now getting back into the flow of things.
Kevin's had a family health emergency which had him back in the States for a while, and then last week he suffered a physical injury that's got him incapacitated. He's getting better, and if all goes well, you'll be reading his posts again in a week or so.
This summer had us thinking about our mortal selves, and how important it is to appreciate and nurture the good health of our own and those near us.
We know you've been patient with us during these struggles, and we don't take that for granted. We'll be back to regularly scheduled updates in September to bring you the best As We Descend that we can make.
I also want to thank you all for the feedback and bug reports that you've been sending in-game. We're up to about 800 submissions so far, and we read every single one. We've been addressing the most reported bugs and will continue to improve the game based on your input.
Stay healthy,
Karl[/p][p][/p]
Today I step out of the shadows and replace Kevin's regularly scheduled fun updates with real talk and a reminder to take care of what's most important: your health, your family and your friends.
I know you were expecting an update to As We Descend this week. We tried, but with our personal struggles we just don't have enough exciting stuff ready. Don't worry, we're still working on the game; but this summer has had it out for both Kevin and me.
We had planned an alternating schedule for our glorious mandatory Swedish vacation time to always have someone preparing updates for you, albeit smaller ones. Unfortunately, illness slapped me hard and combo'd me out of vacation, and I'm just now getting back into the flow of things.
Kevin's had a family health emergency which had him back in the States for a while, and then last week he suffered a physical injury that's got him incapacitated. He's getting better, and if all goes well, you'll be reading his posts again in a week or so.
This summer had us thinking about our mortal selves, and how important it is to appreciate and nurture the good health of our own and those near us.
We know you've been patient with us during these struggles, and we don't take that for granted. We'll be back to regularly scheduled updates in September to bring you the best As We Descend that we can make.
I also want to thank you all for the feedback and bug reports that you've been sending in-game. We're up to about 800 submissions so far, and we read every single one. We've been addressing the most reported bugs and will continue to improve the game based on your input.
Stay healthy,
Karl[/p][p][/p]