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Only 3 days left!

I can’t believe there's only 3 days left until the release of Seeds of Calamity. It’s been almost exactly 5 years since this game was just an idea in my head.

I’m a web developer for my day job and often had the passing thought that it would be cool to make a video game. When I decided to take the plunge and get serious about designing one of my own, I wanted to make a game similar to my favorite game: Stardew Valley. But I also wanted to draw inspiration from other games that I love such as Hades, Zelda, and Pokémon.

This entire adventure has been both the most creatively rewarding project I’ve ever taken on while also being the most challenging. Coding was familiar to me from the start, but I had never created a single piece of pixel art before starting this game! It took a lot of practice and iteration to get to the art you see in-game today. :)

This has been a labor of love and I truly mean it when I say “I hope you enjoy playing the game as much as I’ve enjoyed making it”.
Now that we are so close to the release, you will be hearing from me every day until launch. Tomorrow I'll be back to talk about my favorite features in the game.


Talk to you tomorrow,
Jenny

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