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Seeds of Calamity News

Only 3 days left!

I can’t believe there's only 3 days left until the release of Seeds of Calamity. It’s been almost exactly 5 years since this game was just an idea in my head.

I’m a web developer for my day job and often had the passing thought that it would be cool to make a video game. When I decided to take the plunge and get serious about designing one of my own, I wanted to make a game similar to my favorite game: Stardew Valley. But I also wanted to draw inspiration from other games that I love such as Hades, Zelda, and Pokémon.

This entire adventure has been both the most creatively rewarding project I’ve ever taken on while also being the most challenging. Coding was familiar to me from the start, but I had never created a single piece of pixel art before starting this game! It took a lot of practice and iteration to get to the art you see in-game today. :)

This has been a labor of love and I truly mean it when I say “I hope you enjoy playing the game as much as I’ve enjoyed making it”.
Now that we are so close to the release, you will be hearing from me every day until launch. Tomorrow I'll be back to talk about my favorite features in the game.


Talk to you tomorrow,
Jenny

If you want to dive deeper into the development of this game and be the first to know about any exciting announcements, sign up for my mailing list here: Sign up here!

Only 5 days left!

Last time, I talked about what features Seeds of Calamity will be releasing with but now I want to talk about the future development of the game.

I absolutely love working on this game and will continue development for quite some time. Here is what I have planned for the future:

Ranch Update:
  • Two more animals to raise.
  • Unlock the Spinning Wheel to process animal products.
Combat Update:
  • Unlock the Challenge Dungeon with Erik.
  • Final tier of combat elixirs.
Village Update:
  • Yri and Tonna’s final story quest.
  • Unlock the Challenge altar in the village Shrine.
  • More seasonal quests.
Farm Update:
  • More crops.
  • Bombs to help remove items on your farm.
  • Extra farm decorations.
Final Update:
  • New starting maps.
  • Steam achievements.

I will also create one new companion type for each update. In 2 days, I’ll be back to talk about my journey in making this game.



Talk to you very soon,
Jenny

If you want to dive deeper into the development of this game and be the first to know about any exciting announcements, sign up for my mailing list here: Sign up here!

Only 7 days left!

So, what can you expect from Seeds of Calamity in Early Access?

Never fear! I have been working for years to put as much content into the game as possible.

Here are the highlights:
  • 4 seasons, with seasonal crops, quests, and collectables.
  • 8 festivals to enjoy throughout the year.
  • 3 dungeon levels to explore, each with their own boss fight.
  • 41 different artifacts to fill out the village museum.
  • Endless farm animals you can pet. :)

In 2 days, I’ll be back to talk about what features will be coming to Seeds of Calamity after the Early Access launch.


Talk to you very soon,
Jenny

If you want to dive deeper into the development of this game and be the first to know about any exciting announcements, sign up for my mailing list here: Sign up here!

Seeds of Calamity will release on May 28th!

I’m ridiculously excited to announce that Seeds of Calamity will be releasing into Early Access on May 28th! Check out the new trailer on the Steam page!

I’ll be posting more in the coming days to talk about all the amazing content that the game will be launching with as well as what you can expect for the game’s development post release.

For now, I’m off to put the finishing touches on everything (and probably squash some last-minute bugs). This has been a long time coming and I can’t wait for you to be able to finally play the game. 😊


Talk to you soon,
Jenny

If you want to dive deeper into the development of this game and be the first to know about any exciting announcements, sign up for my mailing list here: Sign up here!

Seeds of Calamity joins Polish Constitution Days 2025!

I'm super excited to share that Seeds of Calamity is part of the 🌻 Polish Constitution Days 2025!

We’re celebrating Poland’s national holiday — the adoption of the 3rd May Constitution 1791 — with fantastic games created or published by Polish studios.

The event runs from April 26th through May 3rd, and it's packed with amazing storytelling, action, and creativity. Make sure to check out all the awesome games featured in the showcase!

Big thanks to Acram Digital for hosting!


Talk to you soon,
Jenny

If you want to dive deeper into the development of this game and be the first to know about any exciting announcements, sign up for my mailing list here: Sign up here!