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  3. 💃 VERSION 1.0 IS COMING SOON! 🌙

💃 VERSION 1.0 IS COMING SOON! 🌙



Release date announcement!


Version 1.0 is aiming to be released on 19th June, 2025. Watch the brand new trailer below to see what's in store!

[previewyoutube][/previewyoutube]

The 1.0 release contains various content updates, tweaks, patches and polish to the gameplay experience. Read on to learn more about what's new!

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Before The Rift - A Prelude Story



I'm excited to announce a completely new set of lore planned to release in weekly installments leading up to the games full release in the form of what I'm calling - 'Before The Rift'

'Before The Rift' is a series of written chapters about the lives of a group of teenagers and the events leading up to the story found within Tales from The Dancing Moon. It's not a requirement to read, but I'm hopeful it will breath a little bit more life into overall lore that players have enjoyed with my game so far.

The first chapter is published right now, and you can read it right here!
https://open.substack.com/pub/djmonkeyuk/p/chapter-1-the-train-to-swansea

You can read future Before The Rift chapters as they release on my new Substack page. Make sure to subscribe to be notified of future chapters:
https://djmonkeyuk.substack.com/s/before-the-rift


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Version 1.0


Here are the highlights of the version 1.0 release. There's more to come and a full changelog will be provided later on release!

[h2]Creative Mode[/h2]
Start the game in creative mode to unlock complete sandbox freedom and for a more relaxed experience. All shop items in this mode are free and craftable items don't require any resources to make. Enemies also do not inflict any damage. However, creative mode is assigned to the save, can not be changed later for that save, and achievements will be disabled.



[h2]New Hair Styles[/h2]
A multitude of new hair options have been added to character customisation with improved visual quality. Various NPCs have been updated with them to better match their portraits. Start the game with these new options or use a wardrobe to give yourself a fresh new look!



[h2]New Museum Artefacts[/h2]
The museum is still looking a little empty - so a set of 9 new museum artefacts have been added to procedural dungeons found in the Skye questline. Discover interesting and amusing lore behind these items by finding them in the dungeons and taking them to Oswyn!



[h2]New Craftable Blueprints[/h2]
Lucas' blueprint shop has had a restock! A bunch of new items can be purchased and built around the village including more bed choices, decorative ruin pieces, colourful tulips and more! Some of these new items require Shadow-Silver materials found in the procedural dungeons that were added in the last update!



[h2]New Village Buildings[/h2]

New buildings can be constructed in the plaza which provide both visual and gameplay perks. Including a variety of houses, a beer garden, and a Dewbug sanctuary! Talk to Lucas in the later parts of the game to see these new options!



[h2]Improved Equipment[/h2]
The watering can and the farming shovel can now be upgraded to the silver, gold and shadow-silver tiers! It can now effect a wider area of farm land depending on how long you hold the action button before committing to the action!



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Release Schedule


Phew - with the main details announced - here is a summary of how this all unfolds over the next few weeks.


I think that's about it for this news post. I'm excited to see how this all unfolds over the next few weeks. In the meantime, the current 60% sale is the best time to pick up a copy of the game if you haven't already!

Hope to see you at The Dancing Moon!

-DjMonkey

https://store.steampowered.com/app/1782420/Tales_from_The_Dancing_Moon/