Demo Patch 1 - 14/10/2021
Hello everyone and a warm welcome to those who have already joined us at The Dancing Moon Inn!
After a very encouraging response from a recent r/gaming subreddit post, I have addressed some of the issues and feedback that has been received over the last couple of days by people playing the demo!
A huge thank you to those who have provided their feedback and suggestions. Addressing some of these things at an early stage will help me create a robust game for the full release in the future! :)
Feel free to continue reporting any bugs via our Discord, or if you just wanna hang and talk about the game!
Discord: https://discord.gg/kpGVRKPn5W
Twitter: https://twitter.com/DancingMoonGame
[h2]Demo Patch 1 Changelog (14/10/2021)[/h2]
[h3]Features[/h3]
[h3]Bugfixes[/h3]
[h3]Community Highlight[/h3]
I randomly searched for the game on twitch the other day and was surprised to see someone had already did a playthrough. I jumped into the chat halfway through to give some pointers ːsteammockingː
https://www.twitch.tv/snub_barracuda/video/1174754315
After a very encouraging response from a recent r/gaming subreddit post, I have addressed some of the issues and feedback that has been received over the last couple of days by people playing the demo!
A huge thank you to those who have provided their feedback and suggestions. Addressing some of these things at an early stage will help me create a robust game for the full release in the future! :)
Feel free to continue reporting any bugs via our Discord, or if you just wanna hang and talk about the game!
Discord: https://discord.gg/kpGVRKPn5W
Twitter: https://twitter.com/DancingMoonGame
[h2]Demo Patch 1 Changelog (14/10/2021)[/h2]
[h3]Features[/h3]
- Additional conversation options have been added to various NPCs to help guide players to other NPCs in the "Introduce Yourself" quest.
- You can now use the keyboard number keys to choose your response in the conversation UI. This is a two-step action which first highlights the response option and then commits to it on a second key press.
[h3]Bugfixes[/h3]
- Tweaked and fixed the behaviour of the button tooltips on the Save/Load menus to be more understandable to the player.
- Fixed description text on vegetables thinking they were carrots.
- Fixed an issue where one of the mayor's notes was not visible in the "Live Off the Fat of the Land" quest. This may require a fresh save if you are in the middle of this quest.
- Fixed an issue where Lucas dialog would abruptly stop, preventing the "Building Fences" quest to start.
- Normalized all the music audio so they should all be at the same level.
- Reduced the volume of walking footstep audio.
- Reduced the volume of the footstep audio that occurs when transitioning some levels.
- Fixed an issue where NPC's would transition to another level too early, making them look like they just disappear.
- Fixed an issue where NPC's would not be placed in their correct position when the player would rest/wait/sleep after the first day.
- Minor text, spelling and pronoun use fixes.
[h3]Community Highlight[/h3]
I randomly searched for the game on twitch the other day and was surprised to see someone had already did a playthrough. I jumped into the chat halfway through to give some pointers ːsteammockingː
https://www.twitch.tv/snub_barracuda/video/1174754315