Demo Patch 2 - 15/10/2021
Hello everyone and a warm welcome to those who are staying with us at The Dancing Moon Inn!
A huge thank you to those who have provided their bug-reports and feedback. Addressing these issues at an early stage will help me create a robust game for the full release in the future! :)
Feel free to continue reporting any bugs via our Discord bugs channel.
Discord: https://discord.gg/kpGVRKPn5W
Twitter: https://twitter.com/DancingMoonGame
[h2]Demo Patch 2 Changelog (15/10/2021)[/h2]
[h3]Updates[/h3]
[h3]Bugfixes[/h3]
Thank you so much,
DjMonkey
A huge thank you to those who have provided their bug-reports and feedback. Addressing these issues at an early stage will help me create a robust game for the full release in the future! :)
Feel free to continue reporting any bugs via our Discord bugs channel.
Discord: https://discord.gg/kpGVRKPn5W
Twitter: https://twitter.com/DancingMoonGame
[h2]Demo Patch 2 Changelog (15/10/2021)[/h2]
[h3]Updates[/h3]
- Some additions to the controls bindings window has been added to inform the player of more control inputs available to them.
- Revised some button tooltip icons.
- Slightly scaled up the fiber and shadow sludge.
- Normalized the sleeping music to match the rest of the new normalized music.
[h3]Bugfixes[/h3]
- Fixed an issue where the player would forget learnt recipes during saving and loading. Unfortunately this may require a new save if you are in the middle of the "Building Fences" quest.
- Fixed the player getting stuck if they are sat in a chair and an NPC overhead dialog finishes.
- Fixed harvestable wood and fiber resources not highlighting when pressing Alt. (Shadow Sludge not highlighting is still a known issue.)
- Fixed the text on Quinn's General Store sign outside her shop.
- Fixed dialog inconsistency during the "Building Fences" quest.
- Fixed placeholder text and images appearing in the item description UI when opening the market deposit box.
Thank you so much,
DjMonkey