Demo Patch 10 - 02/11/2023
Hello everyone!
The main reason for todays update is to address the pacing of the "Introduce yourself" quest early in the game. This aims to address a key concern that was raised by many players during the Steam Next Fest event and from playtesting sessions.
Note: Although it shouldn't break your save - if you started a game before this update and are currently in the middle of the "Introduce Yourself" quest, then your next action in the quest will "skip" directly to Fergus to finish the quest. If you are concerned by this then you may be better off starting a new game.
See below for the changelog!
Feel free to continue reporting any bugs via the many social media links below!
Discord: https://discord.gg/kpGVRKPn5W
Threads: https://threads.net/dancingmoongame
Twitter: https://twitter.com/DancingMoonGame

[h2]Quests[/h2]
[h2]Updates[/h2]
[h2]Bugfixes[/h2]

Thank you so much for playing!
-DjMonkey
The main reason for todays update is to address the pacing of the "Introduce yourself" quest early in the game. This aims to address a key concern that was raised by many players during the Steam Next Fest event and from playtesting sessions.
Note: Although it shouldn't break your save - if you started a game before this update and are currently in the middle of the "Introduce Yourself" quest, then your next action in the quest will "skip" directly to Fergus to finish the quest. If you are concerned by this then you may be better off starting a new game.
See below for the changelog!
Feel free to continue reporting any bugs via the many social media links below!
Discord: https://discord.gg/kpGVRKPn5W
Threads: https://threads.net/dancingmoongame
Twitter: https://twitter.com/DancingMoonGame

[h2]Quests[/h2]
- [Introduce Yourself] Introducing yourself to the villagers around the town now acts like a check-list, rather than a sequential series of events.
- [Introduce Yourself] Villagers should be simple to find, but additional dialog options for Fergus and other villager's can help you locate villagers you have trouble finding.
- [Introduce Yourself] A villager's starting quest will become instantly available after you introduce yourself to them. It is no longer a requirement to finish the entire "Introduce Yourself" quest to start these.
- [Introduce Yourself] The dialog for many villagers has been reworked to better reflect the updated pacing for the "Introduce Yourself" quest.
- [Trimming the Threat] Myrill will now provide you with a sword, rather then sending you to Lucas to fetch one.
- [A Big Blob] An additional step has been added that clarifies the need to loot the boss before completing the quest. This will guide the player in the unfortunate situation if you die at the same time as defeating the boss.
- World-blocking debris has been slightly adjusted in the opening moments of the game.
[h2]Updates[/h2]
- Added an option on the Load save screen to completely remove a character and it's related saves.
[h2]Bugfixes[/h2]
- Fixed a rare issue where the player would spawn incorrectly at the start of the game.
- Fixed an issue where certain diary entries were not able to be looted from Dewiland Meadows.
- Fixed an issue where a particular item was not fishable in the Illisor Steppes lakes.
- Fixed an issue where new quests would not be set to tracked if you were not currently tracking any quests beforehand.
- Player can no longer tick/un-tick the check-boxes in the quest journal.
- The Left-Alt hotkey will now only highlight objects you can definitely interact with. There were some items that slipped through the cracks here before.
- Fixes to campfire placement validity in the Dewiland Meadows.
- Fixed various typos and wording.

Thank you so much for playing!
-DjMonkey