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  3. Demo Patch 8 - 17/07/2023

Demo Patch 8 - 17/07/2023

Hello everyone, a few updates today to make the demo experience a bit nicer!

Feel free to continue reporting any bugs via the many social media links below!

Discord: https://discord.gg/kpGVRKPn5W

Threads: https://threads.net/dancingmoongame

Twitter: https://twitter.com/DancingMoonGame


[h2]UI[/h2]
  • Added a new menu access bar at the bottom right of the HUD.
  • Player Menus (Inventory, Journal, Crafting, etc) have been promoted to a consistent variable kept in memory which should improve loading times and responsiveness of those particular menus.
  • Various subtle animations have been added to some UIs.
  • Changed Quest Tracker HUD to show the title of the current quest step, rather than the quest title.
  • You can now interact with items on the HotBar but right clicking directly on them, without switching to that item.
  • Added a new UI overlay to show available actions on the currently equipped item.
  • Changed the fishing alert fonts to be more consistent with the games theme.
  • Slight load optimisation on crafting screens.
  • Updated the social media bar on the main menus with a new Threads button and Report Bug / Feature button.

[h2]Environment[/h2]
  • Various walls in interior maps have been adjusted to provide better visibility of the environment.
  • Foliage assets have been improved and adjusted in the Illisor Plaza region.
  • Added interaction animation to The Dancing Moon sign.

[h2]Graphics[/h2]
  • The Retro Mode toggle in the settings menu now has a pixilation amount slider.

[h2]Player[/h2]
  • Changed the default character appearance on the character customisation screens.

[h2]Bugfixes[/h2]
  • Fixed a UI text display issue on the build mode camera.
  • Fixed an issue where custom storage labels were not getting saved.
  • Fixed an issue where the storage text field were still listening to keypress hotkeys, causing friction with naming storages.
  • Fixed an issue where jumping whilst in combat stances would stop the motion prematurely.
  • Fixed a UI size setting on the craft bench UI.
  • Fixed an issue when transitioning from the Town Hall Ground Floor to Illisor Plaza.
  • Some minor dialog fixes.




Thank you so much for playing!
-DjMonkey