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V0.1.5.0 - Increased Loot Quality & Item Comparison

Dear Tormentis players,

we are very happy to present the next big patch to you. You can expect many small improvements that will make actions in the inventory and auction house much easier. There are also a few new legendaries that we want to introduce to you.

[h2]Comparison of items[/h2]



This feature has been requested since the Early Access release, but we wanted to understand what you really need! After many discussions with players, there were three topics that were important to you:
  • Comparing items in the inventory or in the auction house with equipped equipment
  • Displaying the value ranges of item properties
  • Being able to compare items without their enchantments

For this reason, there are now two shortcuts for comparing items. ALT displays the equipped item in the same slot with enchantments, while CTRL displays both items without enchantments and shows the value ranges of all properties.

We hope that this will make your activities in the auction house and inventory much easier. We are already working on a possible display of how to compare items numerically in percentage terms based on their overall effect.

[h2]New Legendary Item: Chameleon Ring[/h2]



This new legendary ring is really special because it offers completely new ways to deal damage with a damage type that is not normally covered by skills.

The ring exists in four versions with each damage type. The ring changes the damage type of all equipped skills that generate mana.

[h2]New property on items: Increased loot quality[/h2]



Rings, amulets and belts can now have this new property and, among other things, increase the chance that legendary items are in bags. There are also two special new legendary items that can help you find even better loot.

[h2]Balancing changes and improvements[/h2]

In addition to the major topics, we have also made a few small improvements, so that it is now possible to lock rooms in the editor so that they can no longer be moved accidentally.

The range of the mortars has been slightly reduced so that you can no longer be hit at the starting point. In addition, the attack radius was displayed much too small in the editor - this has been corrected.

The range of the cold beam has been limited so that you can no longer attack monsters outside of the screen.

The Undead Knight now carries out a range check before activating his ultimate.

The Magic Bubble skill has been revised and now lasts 4 seconds at all levels. A damage limit has been added so that the bubble can withstand up to 3000 damage at level 10. If the damage limit is exceeded, the invulnerability ends prematurely.

[h3]All changes V0.1.5.0[/h3]

  • Ability to compare items in the inventory and in the auction house and to display value ranges of properties
  • Improved page display in the auction house - Completed items
  • 3 new legendary items
  • Auction house - Sell UI revised, minimum bid may no longer be higher than the selling price
  • Enchantments UI corrected for max. enchantments
  • Adventure search corrected by creator
  • Cold beam range limited
  • Mortar range adjusted and attack radius corrected in the editor
  • Easy locking of rooms in the editor
  • Magic bubble adjusted to 4 seconds duration and added a maximum damage limit
  • Undead Knight Ultimate distance check added
  • First click in the editor after deleting an element does not work corrected
  • Assigning skills corrected if a slot was not occupied