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Update V0.2.0.3 - Trophy Balancing

As announced, we have revised the trophy points that you receive or are deducted for winning or losing player dungeons.

The changes were made primarily to make the game more fun and to ensure that you are not put off by possible trophy losses. We want the game to remain competitive, but we don't want a situation in which players think about whether it would make more sense not to attack at all. The game should be fun and large amounts of trophies can be collected in a season!

Attacks are much better rewarded and defeats are much less punished!



We also no longer want to penalize “weak” dungeon designs - this means you no longer lose trophy points when you are attacked.

We have identified issues in the calculation of the effective dungeon level that result in dungeons being marked as easy because their calculated effective dungeon level is very low, even though they are hard to beat.

The calculation has now been revised so that the strongest 30% of the dungeon components now make up 75% of the effective dungeon level.

An extreme calculation example old vs. new:
Level 50 players
- max. 400 dungeon defense
- 120 dungeon defense with level 50 monsters and traps - cleverly placed = very dangerous and insurmountable under level 30

Old calculation
= effective dungeon level: 15.0

New calculation
= effective dungeon level: 37.5

We have carried out very intensive tests with the new trophy rewards ​​and the results look very promising. We will be watching very closely over the next few weeks to see what happens, how you play with the new trophy rewards and what your opinion and feeling of the game is after the change. This will probably happen with seasonal surveys.

Even though the season is currently running, this adjustment is absolutely necessary. In the future, we will make such adjustments when the season changes in order to have the same conditions throughout.

We are looking forward to exciting action, brave players and entertaining battles!

Your Tormentis team
Oliver and Andrea