THE LAST CARETAKER: EARLY ACCESS - UPDATE 01 - LAST HUMANS
[h2]Whats New[/h2]
[/p][h3]WHAT'S NEXT[/h3][p][/p][p]The team is already working hard on our next update, Ocean: The Final Frontier. Which will bring more new content, features and improvements:[/p]
Together, we will rebuild. Together, we will save humanity.[/p][p][/p][p]> STATUS: UPDATE 01 - LAST HUMANS INITIATED
> DIRECTIVE: SAVE HUMANITY
> OBJECTIVE: MASTER DONK-LIFT & COMPOST WASTE, DISCOVER SECRETS[/p][p][/p][p]—Channel37[/p]
- [p]New locations and quests: The Warehouse opens for business, a new Hangar, caves, Habitat Nodes and secrets to uncover.[/p]
- [p]New items and modules: Forklift DONK-LIFT 3200 “Not your first choice. But the one you’re stuck with”, Compost Modules (Mark I & Mark II) and updates to recycler systems, Binoculars, Telescope, Night Vision Goggles, Health Injector, Underwater water-functional glowsticks, basketball game, horn with tunes.[/p]
- [p]New enhancements & achievements.[/p]
- [p]Round of fixes: tuning, crash fixes, stability and performance improvements.[/p]
- [p]Fixed multiple boat issues, including engine audio mismatches, loading problems, and collisions.[/p]
- [p]Fixed dismantle/repair targeting errors and walls blocking actions.[/p]
- [p]Fixed consumable behavior, resource usage, and checks for batteries, injectors, and other items.[/p]
- [p]Fixes to door-blocking logic, teleport cheats, ability releases, and grouped actor consumption issues.[/p]
- [p]Fixed fabricator placement detection and issues with modules failing to connect or disconnect properly.[/p]
- [p]Fixed NPC physics welding issues, dismantle logic, corpse collisions, and AI spawner problems.[/p]
- [p]Fixed save-related issues, including continue game selection and auto-save detection.[/p]
- [p]Fixed unlocking issues in some of the achievements.[/p]
- [p]Fixed collisions for props such as chairs, boat interiors, rubber trash, flashlights, and others.[/p]
- [p]Fixed water-zone buoyancy problems and related physics issues.[/p]
- [p]Compost system for food generation with temperature control and methane output.[/p]
- [p]The recycler now outputs raw biomatter.[/p]
- [p]New skills: Base Compost, Methane Compost and temperature tuning.[/p]
- [p]Basketball mini-game in the hangar.[/p]
- [p]Speakers and horns with tone control (C–D–E–G–A–B) and volume adjustment.[/p]
- [p]Night vision goggles.[/p]
- [p]Drivable forklift. Donk. did we mention that? (Heavy-duty, extremely loud, extremely polluting)[/p]
- [p]Electricity-to-health conversion device.[/p]
- [p]Two new underwater torches.[/p]
- [p]"Money as trash" resource loop.[/p]
- [p]Secret of Habitat Nodes[/p]
- [p]One Before Me[/p]
- [p]Secret of Warehouse[/p]
- [p]New hangar. Familiar but new.[/p]
- [p]NDN Grid Opens. (micro size locations)[/p]
- [p]The Quiet Archive. Secret underwater caves[/p]
- [p]Binoculars/scope.[/p]
- [p]Updated box icons.[/p]
- [p]Cable connector build highlight now shows red when placement is blocked.[/p]
- [p]Heavy underwater torches.[/p]
- [p]Visible pipes for permanent tanks and batteries.[/p]
- [p]Engine switches relocated to the bridge.[/p]
- [p]Power and diesel sockets added to the upper deck.[/p]
- [p]Speaker modules.[/p]
- [p]New languages, quick actions and flags.[/p]
- [p]Cleaner prompts and improved slider visuals.[/p]
- [p]Input remapping now saves properly.[/p]
- [p]Fixed focus widget behavior in menus.[/p]
- [p]New vehicle: Jetski[/p]
- [p]Lightning rods[/p]
- [p]Fishing with net launcher and SONAR[/p]
- [p]Boat customizations[/p]
- [p]More weather variations.[/p]
- [p]And much more![/p]
Together, we will rebuild. Together, we will save humanity.[/p][p][/p][p]> STATUS: UPDATE 01 - LAST HUMANS INITIATED
> DIRECTIVE: SAVE HUMANITY
> OBJECTIVE: MASTER DONK-LIFT & COMPOST WASTE, DISCOVER SECRETS[/p][p][/p][p]—Channel37[/p]