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Download the upgraded DEMO for The Last Caretaker. Available now!

[p]Callout to all robot saviors of humanity! We’re dropping a strongly upgraded DEMO with new and improved content for The Last Caretaker. If you tried our demo before, now is a good time to boot it up again. The updated demo makes your starting area, the Sanctuary Dock, feel smoother and more alive with many new activities to try out. We’ve also opened up new areas you can explore right away.[/p][p][/p][p]▶ Play the updated demo: https://store.steampowered.com/app/1783560/The_Last_Caretaker/ [/p][p]▶ Full update notes for humans: https://steamcommunity.com/app/1783560/discussions/0/756179002520210582/[/p][p][/p][h3]Highlights[/h3]
  • [p]Performance & Stability: Our team performed major optimisation work which should result in smoother overall gameplay.[/p]
  • [p]UI/UX Improvements: Quality-of-life upgrades include container sorting, inventory search, clearer prompts, keybinds that FINALLY stay saved. Less scrolling hell, saved binds = no more re-setup.[/p]
  • [p]New Diving Intro Area: Added an area with new tutorial content to explore underwater around the Sanctuary Dock. Be sure to dodge predators.[/p]
  • [p]Painting in style: Added appearance customization features for your boat. It’s way more fun than watching paint dry.[/p]
  • [p]Swimming in Cash: You’re rich! Cash money from the “old world” can now be salvaged for resources. Money won’t buy happiness, but it might help build a wind turbine.[/p]
  • [p]Scan Tool: Grab a Replica Scanner in the demo and give it a whirl. Zzzzt! Yay, it works.[/p]
  • [p]Improved Crafting: New crafting visuals and a new option to toggle “snap-to-grid” when building new assets around the world. Now your Sanctuary Dock won’t look as if it was decorated by a Caretaker with zero spatial awareness… unless that’s your intended aesthetic.[/p]
  • [p]Improved Dismantling: New dismantling effects for each type of salvage. Now you can destroy things more beautifully.[/p]
  • [p]Boat Phone: Who you gonna call? CARETAKER! If you hear a phone ringing, pick it up. It’s not a telemarketer.[/p]
[p][/p][h3]Just one ask[/h3][p]If this update helps the demo click better for you, please leave us a review. [/p][p][/p][h3]Ready to take the plunge? The Last Caretaker is available NOW in Early Access here[/h3][p][/p][h3]Feedback[/h3][p]If something breaks, please post it in our dedicated Support Forum channel in The Last Caretaker Discord community with: [/p]
  1. [p]What you did[/p]
  2. [p]What happened[/p]
  3. [p]Steps to reproduce (if possible)[/p]
[p]
Discord: https://discord.gg/channel37[/p][p]
Thanks for checking out our demo update. We hope your Sanctuary Dock feels way more smooth and engaging now. Fair winds, Caretakers.[/p]

Seafaring survival sim The Last Caretaker gets a big update that adds a speedy jet ski and lets you customise your base-boat




Who cares for The Last Caretaker? Channel 37, that's who! The Finnish developer— cofounded by the creators of the Trials series—has been diligently maintaining its oddball survival sim since it splashed into Steam early access last year...
Read more.

EARLY ACCESS UPDATE 02: OCEAN - THE FINAL FRONTIER

[p]Ahoy Caretakers[/p][p][/p][p]Update 02: OCEAN - The Final Frontier is live now and free for all Early Access players.[/p][p][/p][p]This update adds a new way to travel, new quest locations to uncover and a lot of work under the hood to keep your voyage stable as the world expands.[/p][p][/p][previewyoutube][/previewyoutube][p][/p][h2]HIGHLIGHTS[/h2]
  • [p]NEW VEHICALE: CS‑17 Courier Skimmer: fast surface travel, petrol cylinder support, and mooring cable towing[/p]
  • [p]NEW QUESTS AND LOCATIONS: A new biome - Rocky Islands and The Maze (Transposium) - easy to reach, easy to get lost in[/p]
  • [p]NEW EXPLORATION TOOLS: Sonar module to scan the ocean floor and newly available resources including ore[/p]
  • [p]BOAT CUSTOMIZATION: 37 full boat paint styles across four paint zones! Combinations beyond counting, all scavenged in the world[/p]
  • [p]PERFORMANCE AND STABILITY: a major pass across core systems including physics, buoyancy, underwater visibility, UI and more[/p]
[p][/p][p][/p][p]About Feedback - Humans: Keep it coming![/p][p]We read the Steam Discussion Forums and Discord. If you hit a bug, the fastest way to help is:[/p]
  • [p]What you were doing[/p]
  • [p]What you expected vs what happened[/p]
  • [p]The steps to reproduce it, if you can[/p]
  • [p]Provide screenshots or video if possible[/p]
[p]Support: https://thelastcaretaker.com/support / [email protected][/p][p]Discord: https://discord.gg/channel37[/p][p][/p][p]One last thing... If you’re enjoying the direction of the game, a Steam review helps more than you think: it’s the clearest signal you can send. See you on the water.[/p][p][/p][h2]FULL DETAILS SECTION FOR HUMANS [/h2][p](If you’re AI you can exit)[/p][p][/p][p]If you just want the quick version, read the highlights above. If you want it all, here are the full details:[/p][p][/p][p]▶ Full patch notes: HERE[/p][h3]
The Big Fixes[/h3]
  • [p]Fixed issue where inventory transfers could fail and lose items[/p]
  • [p]Fixed Soilforge Prime not producing methane[/p]
  • [p]Fixed Seed Reserve being placed below rocky terrain and becoming inaccessible[/p]
  • [p]Fixed Basketballs / Bowling Balls / Bowling Pins providing no noticeable bonuses in Human Growth[/p]
  • [p]Fixed Field Binoculars zoom bug that could cause permanent zoom[/p]
  • [p]Fixed physics chains occasionally “exploding” when grids unload/reload[/p]
  • [p]Fixed old doors still being referenced in levels, which could cause crashes[/p]
  • [p]Fixed the Lazarus Pod causing seeds to disappear if grabbed during seed generation[/p]
[p][/p][h3]Performance and Stability[/h3]
  • [p]Major peformance optimizations across core systems, physics, buoyancy, UI and more[/p]
[p][/p][h3]New Systems[/h3]
  • [p]New resource: Ore (with metals of varying types)[/p]
  • [p]Mystery Phone: Who’s calling you?[/p]
[p][/p][h3]Improved Gameplay[/h3]
  • [p]Buttons can now be toggled by physical impacts[/p]
  • [p]Adjusted underwater glowstick colors to better match visuals[/p]
  • [p]Fixed glitchy movement when transitioning between two connected ladders[/p]
  • [p]Fixed mooring cables snapping too easily[/p]
  • [p]Fixed “Repair Diesel Engine” objective marker in “Vessel of Tomorrow” being placed too high[/p]
  • [p]Reduced cyclone sound volume[/p]
  • [p]Fixed basketball minigame not registering scored shots[/p]
  • [p]Tuned swarm behavior so it can’t affect the boat too aggressively[/p]
  • [p]Fixed items occasionally being lost when looted[/p]
  • [p]Fixed non-detachable attachments detaching when colliding with static geometry[/p]
  • [p]Fixed shooting modules / boat components causing them to detach when they shouldn’t[/p]
[p][/p][h3]New Locations + Questlines[/h3]
  • [p]The Maze (Transposium): New location + questline. Easy to reach, easy to get lost in.[/p]
  • [p]Rocky Islands: New biome style + new questline.[/p]
[p][/p][h3]New Vehicle[/h3]
  • [p]CS-17 Courier Skimmer (JetSki): A new way to move, with petrol cylinders and mooring cable support[/p]
[p][/p][h3]Tools, Modules & Boat Improvements[/h3]
  • [p]Sonar: New module to scan what lies beneath the waves[/p]
  • [p]Boat customization: 37 full paint styles across 4 paint zones (combinations are… a lot). All scavenged in the world.[/p]
  • [p]Build decorations: Use the Replica Scanner to scan decorations and build them later[/p]
[p][/p][h3]UI, UX & Localization[/h3]
  • [p]Fixed Cable Extender text being displayed without localization[/p]
  • [p]Fixed text on Fortiheld storage container appearing below the intended display area[/p]
  • [p]Fixed Lightning Rod description showing its name instead of its description[/p]
  • [p]Fixed pause menu navigation issues while driving the Donk-Lift 3200[/p]
[p][/p][h3]And a mountain of additional fixes[/h3]
  • [p]Fixed “Robot the Builder” achievement not unlocking[/p]
  • [p]Fixed cable glitches when dragging cables on the boat while on a ladder[/p]
  • [p]Fixed characters skimming along edges while falling[/p]
  • [p]Fixed a small area in First Whisper Cave air pocket being treated as underwater[/p]
  • [p]Fixed water textures appearing in the hidden shaft at Refuel Outpost Gamma[/p]
  • [p]Fixed an issue preventing crafting of certain grenades[/p]
  • [p]Fixed players sinking after jumping off Sanctuary Dock roof[/p]
  • [p]Fixed binocular zoom level characters displaying as question marks[/p]
  • [p]Fixed a crash that could occur after prolonged flamethrower use[/p]
  • [p]Fixed input loss when holding Pilot Boat while opening a menu[/p]
  • [p]Fixed hangar doors not persisting open/closed state correctly[/p]
  • [p]Fixed objects attached to the boat losing buoyancy
    [/p]
[p]Thank you all for being part of our voyage! [/p][p]—Channel37[/p]

Patch - 0.6.1.606677

[p]Hey Caretakers! [/p][p][/p][p]We have rolled out a patch to the The Last Caretaker, which focuses on fixing the boat speed issue we have seen players experiencing since our recent patch. The bug is now fixed, thank you for bringing it to our attention and for your patience![/p][p][/p][h2]CHANGES[/h2]
  • [p]Fixed boat speed issues.[/p]
[p][/p][p]Please continue to share any issues, crashes or feedback using the in-game tool, on our Discord or email: [email protected][/p][p][/p][p]In the meantime we hope you enjoy taking this journey with us, as we continue to refine the The Last Caretaker experience! We really appreciate it.[/p][p][/p][p]Until next time, safe travels and thanks for joining us on this journey.[/p][p][/p][p]--Channel37[/p]

Patch - 0.6.1.606604

[p]Hey Caretakers![/p][p][/p][p]Today we have rolled out an update / patch which focuses on fixing some of the common bugs and issues we have seen since our first update, Last Humans.[/p][p][/p][h2]CHANGES[/h2]
  • [p]Fixed issues with physics not activating or deactivating correctly.[/p]
  • [p]Fixed cables disconnecting when they should remain connected.[/p]
  • [p]Fixed doors that were not updating correctly.[/p]
  • [p]Fixed some potential game-crashing issues during gameplay and loading the savegame.[/p]
  • [p]Fixed the power optimizer enhancer not working as intended.[/p]
  • [p]Fixed an issue where Lazarus pod seeds could disappear when attachment failed.[/p]
  • [p]Fixed issues with attached objects behaving incorrectly on vehicles and elevators.[/p]
  • [p]Fixed extra and broken horn connection points.[/p]
  • [p]Fixed particle effects that were incorrectly affecting physics.[/p]
  • [p]Added ray tracing options to the graphics settings menu.[/p]
  • [p]Improved stability and consistency of swarm-related behavior in the world.[/p]
  • [p]Improved attachment behavior for objects connected to vehicles.[/p]
  • [p]Improved handling of invalid or missing particle effects to prevent unwanted behavior.[/p]
[p][/p][p]Thanks again for the support whilst we continue to improve The Last Caretaker experience, we really appreciate it. Please keep sharing bug reports and feedback via the in-game tool, on our Discord or reach out to us here: [email protected][/p][p][/p][p]Until next time, safe travels and thanks for joining us on this journey.[/p][p][/p][p]--Channel37[/p]