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OHV News

Build 16-12-2025-3

Zawiera:
- fixed issue with loading existing saves (SAM related bug)
- fixed store open hours
- fixed handbrake in Kredens vehicle
- fixed revers gera steering settings synchronization in Kredens vehicle
- ordering pipes by phone is temporarly disabled (due to softlock bug)
- workshop related taks removed from game menu

Hotfix 16-12-2025-2

-fixed issue with loading saves (SAM related issue)

Build 16.12.2025 is live

[p][/p][previewyoutube][/previewyoutube][p]
Existing game saves are compatible with new update.
To start new part time job quest line visit bulletin board.
To spawn new uqnie items (Foreman's Handbook) activate wooden toolbox in garage twice.

Bugs and balace suggestions can be reported here [/p][p]https://steamcommunity.com/app/1783780/discussions/0/768556945317704785/

[/p][p]Additionally "POLO KIDS" band members:[/p][p]- Exteria - (https://www.instagram.com/exteriamusic/)[/p][p]- Tomasheg - ([dynamiclink][/dynamiclink][/p][p]- Lola - [dynamiclink][/dynamiclink][/p][p]has realsed their album on straming platforms.[/p][p]Album cover: kbsk https://www.instagram.com/kbsk.exe[/p][p][/p][p]https://linktr.ee/polo_kids[/p][p][/p][p] Thank you for the patience and have fun![/p][p][/p]

Relase date of big update

[p]Update will be released on 16.12. Existing save games will be compatible. The most important thing for non-polish players, missing translations, has been addressed.[/p][p]What has changed since changelog from 3 weeks ago?[/p]
  • [p] rework of wall and foundation construction. The previous system, based on prefabricated elements with predetermined size and material, has been discarded. The new system allows for dynamic adjustment of wall height and width. The increments are 25 cm, with a maximum height limit of 2.5 m for a single wall and a maximum width limit of 3 m.[/p]
  • [p]lamps addedd to building system[/p]
  • [p]custom posters added to the building system. A .png file (512x512 or multiples) must be added to the mods/posters/.png folder. The in-game poster is a square with sides of 1m. Posters support transparency, so when uploading an image, you can set any proportions.[/p]
  • [p]addded possibility of purchasing previously stolen or lost items (e.g. paints) [/p]
  • [p]new paint colors added, including the factory one from Odra, and a preview of the paint color in the store in the form of colored text[/p]
  • [p]increasing the number of achievements from 15 to 21[/p]
  • [p]rebalancing muscle progression, exercises will be easier and gains will be faster in the initial phase of the game[/p]
  • [p]cassettes can be inserted into the portable radio[/p]
  • [p]due to limitations in the physics engine, cuted metal plates will always have square collisions, even if the plate is cut, for example, in a star shape. A preview of the generated collision is available both during cutting and welding. When welding a plate to a SAM vehicle, it is possible to completely disable plate collision and leave it as a decorative element.[/p]
  • [p]it turned out that the speedometer in the OHV was incorrectly calibrated, so your vehicles will unfortunately be slower after the update[/p]
  • [p]Steam Workshop for custom building elements and the SAM elements has been removed. The situation is similar to that with custom casettes. I can't allow any elements to be uploaded to the official workshop. Furthermore, getting the entire custom parts system up and running will take at least a 3 monts of work, as it's impossible to predict what models users will upload, and you need to be prepared for many eventualities. I'd rather spend this time developing the game's main story. Instead, the ability to upload your own vehicles to the game will be introduced, directly to the /mods folder. With predefined structure and limited options (the ability to paint the vehicle, but not to replace parts). This functionality won't be available until the second half of 2026 at the earliest.[/p]
  • [p]Steam Workshop for sharing user created in game SAM and buildings is being postponed, but not removed. It will launch once SAM and building support are stable following feedback from Early Access players[/p]
[p][/p][p]What's next? Over the next two months, bug fixes and the introduction of the overdue Steam Workshop for user-created SAM and buildings .[/p][p][/p][p]Next, I want to focus on the main storyline and the game's main vehicle. I don't plan on doing any more jobs or side quests (the exception is one major activity I didn't manage to finish in time for this year's update).[/p]

List of changes in upcoming update

[p]
Hello. Work on the announced major update is almost completed. Below is a list of fixes and changes.[/p][p][/p][p]Vehicles and quests[/p][p]- new vehicle "Kredens"[/p]
  • [p] can be obtain by completeing part time jobs [/p]
  • [p] can be painted [/p]
  • [p]possibility of minor modifications (two types of rims, two types of spoilers, two types of bumpers, sports suspension)[/p]
[p]- part time jobs. Quest chain can be started by calling phone number on builetin board. Unlocking subsequent jobs will require completing the previous ones. Once unlocked, you can repeat the job for profit: [/p]
  • [p] cutting old planks [/p]
  • [p] digging foundations (3 variants) [/p]
  • [p] building demolition (3 variants) [/p]
  • [p] replacing damaged insulation of apartment blocks (3 variants) [/p]
[p]- new quests at Maliniak/Kazex, which leads to rebuilding statue on the hill [/p][p][/p][p]Changes[/p][p]- garage doors and gates can be opened[/p][p] - pipes and planks can be ordered by phone (unlocked by completing quest and spending cash on pipes and building elements) [/p][p]- fuel magnetizer can be mounted in all cars[/p][p]- pushing, pulling and flipping vehicles added to context menu[/p][p]- handbrake added to SMAR (truck)[/p][p]- cupboards in kitchen are openable[/p][p]- added power consumption system. For game balance reasons, power is consumed by static elements in the player's home, such as lamps, the bathtub water heater, and the refrigerator. Bills are payable every 7 days at the post office.[/p][p]- 4 additional inventory slots available for purchase at the bazaar [/p][p]- odometers in vehicles (except SAM)[/p][p]- progression system for welding, cleaning, cutting and polishing skills[/p][p]- the handle of the welding machine can be lifted and addedd to the equipment[/p][p]- the electrodes wear out much slower, but the cost of a pack of electrodes is higher[/p][p]- ability to zoom while in the vehicle[/p][p]- in game time slowed by 20%[/p][p]- simplified system for aligning objects during welding, added ability to freely rotate and change the position of the element[/p][p]- "Help, I'm stuck" menu removed, last held item respawn moved to context menu[/p][p][/p][p]SAM[/p][p]- 3 separate vehicle save slots, available in the DIY management menu (garage corner)[/p][p]- ability to load your own 3D model as a semi-transparent template[/p][p]- the ability to adjust the wheel position regardless of the size of the floor platesj [/p][p]- radio added[/p][p]- new parts: [/p]
  • [p] lights[/p]
  • [p] speakers[/p]
  • [p]hinges [/p]
  • [p] hydraulic cylinders [/p]
  • [p] hydraulic cylinders levers and hinge control handles[/p]
[p]- SAM challenges added, available at fire service building in Jaszczurowa. Each challenge requires building a suitable vehicle, unlike races, what counts here is not speed but creativity [/p][p]- trophy for completing all challenges and SAM races[/p][p]- a complete overhaul of the sheet metal plate system. Cuttable and uncuttable plates will be removed from the game. In their place, a system will be introduced that allows you to cut custom steel plate shapes. Cut plates will be able to be painted on both sides.[/p][p]- cutting off an axle or shortening a vehicle results in the dismantling of only the elements welded to a given axle[/p][p]- bug fixes for player avatar (ghost mode and wide vehicle)[/p][p][/p][p]Building system. Since space next to the player's house is limited and there's five vehicles in the game, you'll be able to build your own garage.[/p][p]- foundations, prefabricated concrete elements that can be connected to the ground or other prefabricated concrete elements[/p][p]- boards and beams, along with a circular saw cutting system[/p][p]- wooden element nailing system[/p][p]- concrete mixer in which cement, sand and water are mixed to make the concrete needed for building foundations, bricks and hollow blocks[/p][p]- windows [/p][p]- gates and doors [/p][p]- roofs[/p][p]- bricks and blocks as well as prefabricated walls made of bricks and blocks[/p][p]- a crowbar that can be used to remove building elements[/p][p]- purchase of construction elements is possible at Maliniak's warehouse or at the new shop in Jaszczurowa[/p][p][/p][p] Steam platform integration[/p][p]- 15 achievements addedd[/p][p]- Adding a Steam Workshop for the SAM vehicle. Players will be able to add their vehicle, specifying whether downloading it will require cash, parts, or be free. Players will also be able to choose whether to allow reupload a new model based on their work. Uploading will be done through a dedicated in-game menu.[/p][p]- Adding Steam Workshop to buildings, similar rules as for the SAM vehicle [/p][p]- Steam Workshop activated per game save, activation disables achievements for a given slot[/p][p]- added the ability to upload parts to SAM and buildings on Steam Workshop (EXPERIMENTAL). Requires a 3D model, texture, and JSON file in the appropriate format.[/p][p][/p][p]Bug fixes [/p][p]- fixed seat collisions in OHV[/p][p]- window cleaning fixes for OHV[/p][p]- pipes cutting for short pipes fixed [/p][p]-missing English translations added in many different places[/p][p]- Fixes for missing dust from vehicle wheels and dust rendering at night[/p][p]- fix for LOD at high FOV[/p][p]- fixed bug with the "activate" tooltip appearing for items that cannot be activated [/p][p]- fixed a bug with stamina when holding SHIFT in place[/p][p]- meat grinder fixes[/p][p]- added tooltips and improved interaction for gas cylinders[/p][p]- differential and gas exposures kill regardless of the number of lives[/p][p]- damage system fixes for falls from heights[/p][p]- Fixes to damage dealt by player vehicles (if the vehicle is moving slower than 15 km/h the player will not take damage)[/p][p]- fixes for primary monitor detection in multi-monitor situations[/p][p]- dashboard lighting for Odra and SAM vehicles added[/p][p]- fixes for SMAR trunk[/p][p]- removing collisions for holes in the asphalt[/p][p][/p][p]The update is currently in playtest phase. The release is expected in about two to three weeks.
Apart from new features I focused on adding missing translations for various game elements, so I think that the game will be more accessible to non-polish players after the update.[/p]