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  3. Update: Release v.1.0.1.1

Update: Release v.1.0.1.1

Welcome to Release Update v.1.0.1.1!

There have been a few minor changes and fixes. Online Co-Op mode has seen the packet size sent to and from clients/players reduced somewhat to less than 512kb as it has been brought to my attention that even in the age of broadband, some people still have even worse internet connection than me (though sometimes the state of my internet makes me think this is unlikely - thanks BT ːnotsohappychappyː ).

The biggest change is the Return of the King Beta Build which is actually there to allow me to test updated engine builds and memory management for potentially rolling into the Default game build.

  1. Release: v.1.0.1.1
  2. Fix: Level 1 fireflies were attempting collision with static surfaces.
  3. Fix: Buying Common Swag green circles effect now has the same lifetime value as the other coloured circles effects.
  4. Change: Flavour Text on level loading screens now loads all at once after initial level datablock loading, so it doesn't pass quicker than the player can read on subsequent level loadups.
  5. Change: Reset Online Co-Op Packet Size from Far Eastern magic number 888 to mathematical theoretical number 508 (eg: less than half an Mb).
  6. Change: Reset Online Co-Op Lag Threshold from 650 to 450.
  7. New: Return of the Beta Test build, primarily so I can test for updated engine builds and enable memory management.


Happy Catgirl Cosplaying!
(^._.^)