Patch Notes: 0.5e 4th of February 2025
Patch Notes: 0.5e - 4th February 2025
Hey everyone, just a short patch notes here to cover the latest small update. The plan was to make this build the beta build, but due to the inner workings of the new changes, we've had to push it out to the main branch of the game!

The big change here is the first iteration of magnets to the game! These are currently limited to sandbox mode. We've got more testing and changes to come with them!
We've also added some QoL improvements. Here is the full patch notes:
Hey everyone, just a short patch notes here to cover the latest small update. The plan was to make this build the beta build, but due to the inner workings of the new changes, we've had to push it out to the main branch of the game!

The big change here is the first iteration of magnets to the game! These are currently limited to sandbox mode. We've got more testing and changes to come with them!
We've also added some QoL improvements. Here is the full patch notes:
- Added Magnets to the game - currently in beta and undergoing testing!
- Added a toggle in the settings which enables the automatic skipping of the building animation.
- Fixed the bug relating to propellers not reversing when you don't manually control them.
- Fixed the propellers randomly losing power.
- Added a visual indicator to show which way propellers will push.
- Added the gap check from the rectangular sheets to the triangular and circular sheets.
- Added a couple of Content Creators 3D character models to play as, or use as NPCs - Enable them in the settings!