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The Enjenir - V0.6 MAGNET UPDATE 🧲

The Enjenir V0.6 🛠️


Hey everyone, a nice big update for all you enjenirs out there, full of a mix of new content, new mechanics, improvements and more! 👋

[h2]New Content 🧩[/h2]
  • Added Magnets to the game 🧲 And not just any magnets - these are monopole magnets - that are technically electromagnets - since you can use the wiring system to turn them on and off with the touch of a key!
  • Brand New Wheel System - allowing a lot more flexibility when placing wheels. You can now use a "wheel only" system to place them centrally, as well as thickening them up! You can even place them directly inside a beam be press Left Shift - and use the select tool to make them fixed to that beam, or allow them to freely rotate - this should make vehicle building much easier!
  • Creative Sandbox mode in any level - get full sandbox features to build anything in any level - and share them on the steam workshop!
  • Added some playable Content Creators 3D to play as, or use as NPCs - Enable them in the settings!

    Recognise this creepy face? 👀
    More characters to follow - let us know who you want to see in the game!


[h2]New Features ⚙️[/h2]
  • New Selection Tool
    You can now use the select tool to select lots of items at the same time. At the moment, you can use this tool in sandbox mode to manually turn off physics for specific items. This makes things like building tracks, rollercoasters or certain structures easier (rock solid structures) while still having dynamic physics on moving parts (trains, vehicles etc.) There's also the added bonus of less items simulating physics = better performance!

  • Added a toggle in the settings which enables the automatic skipping of the building animation. If you're sick of speeding up the building timelapse, or clicking the skip button - you can now just change the settings to automatically always skip the building animation.
  • Added a visual indicator to show which way propellers will push.
  • Added the gap check from the rectangular sheets to the triangular and circular sheets.
  • Added a visual indication of the magnetic field of each magnet when selected using selection tool.
  • Decreased loading time significantly.
  • You can now scale decouplers.
  • Sandbox mode now allows you to:
    • Quit without saving (no more Alt-F4!)
    • Save without quitting
  • Rebalanced some missions:
    • Added magnets to certain missions
    • Bombs removed from pangolin mission
    • Command Chairs added to relevant missions
    • Removed vertical speed from water speed record mission
  • Added some easter eggs for some of our master enjenirs 👀


[h2]Bug Fixes 🐞[/h2]
  • Fixed the bug relating to propellers not reversing when you don't manually control them.
  • Fixed the propellers randomly losing power.
  • Fixed bug where you would place an item while clicking on the menus


[h2]Physics Building Games Bundle 🛠️[/h2]
  • We've also recently bundled up with the awesome engineering game GearBlocks in our super imaginatively named "Physics Building Games" bundle!
  • For anyone that already owns The Enjenir, you can get a 10% discount off GearBlocks (and vice-versa!) so we recommend checking out GearBlocks from our friends over at SmashHammer Games if you're into physics building engineering games!

Thanks again to everyone for playing The Enjenir and reading this, remember to leave a Steam review if you are enjoying all these changes - every positive review helps us massively - algorithmically, mentally , emotionally and probably spiritually! 😂

Many thanks,

Cillin and Neil 🚀