Early Access Change of Plan
[p][/p][p]Hello everyone,[/p][p][/p][p]Thank you for your incredible support and valuable feedback since launch. We're listening closely and have compiled your reports and suggestions. Here’s our current overview.[/p][p][/p][p]
Our primary goal for the coming weeks is to establish a stable Early Access foundation. This means our immediate focus is on critical fixes and straightforward, high-impact improvements. Once we have a solid and stable base, we will shift to larger features and content expansions.[/p][p][/p]
- [p]Bugs & Stability (TOP PRIORITY): We are actively fixing all reported crashes, progression blockers, and game-breaking bugs. This is our number one task to achieve a stable build.[/p]
- [p]Simple & High-Impact Changes (CURRENT FOCUS)[/p][p]1. Quests that are not enjoyable because the player has no influence (e.g., parrying from any direction)[/p][p]2. Further adjustments to the timing of enemy abilities for better readability (instant spells)[/p][p]3. Solution for accidentally exiting maps[/p]
[p][/p][h3]Next focus: Gameplay Variety[/h3][p]Our next focus will be increasing general gameplay variety, as we agree that the current gameplay loop can become repetitive. We want to add more meaningful choices and mechanics to keep combat and exploration consistently engaging. We also want to optimize the leveling pace.[/p][p][/p][p]Thank you for playing,[/p][p]Duel Corp Team[/p][p][/p]