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Patch 5 changelog

Dear transposers,

Here goes patch #5!

Unfortunately, a bug preventing certain Mind tree perks from functioning requires that we respec your Mind tree once more, as we want to make sure all your perks are functional. We considered just giving you all enough Ponder shards to respec at your leisure, but many players will inevitably miss this communication and end up unknowingly stuck with broken perks. We apologize for the inconvenience.



I - BUG FIXES
  • Fixed a bug where several Mind tree perks wouldn’t actually apply their effect/stats.
  • Fixed a few damage calculation bugs that led certain endgame modifiers to have a disproportionate impact on damage.
  • Fixed a bug where a summon with Prescience would reduce its own cooldown.
  • Fixed a bug where you could combine Inner with Push/Pull, causing unexpected wrong target type errors in transposition.
  • Fixed a bug where the Obstinacy perk wouldn’t work on summons.
  • Fixed a bug where the “Old timer” achievement wouldn’t trigger.
  • Fixed a bug where you could remove synapses from the fusion slots during fusion.
  • Fixed a bug where dashing through entities (using a specific modifier) would damage them.
  • Tentatively fixed a bug where Awakened skills wouldn’t properly reflect their base skill.
  • Fixed a bug where stats with long text would overlap with other stats in the Equipment menu.
  • Fixed a bug where aura effects were removed when killing an entity, even when another entity was emanating the same aura.
  • Fixed a bug where some enhanced synapses would roll values beyond the affix tier’s range.
  • Fixed a bug where Flight wouldn’t allow you to move through entities if you were On The Watch, even if your destination tile was free.
  • Fixed a bug where some “Mushroom” enemies wouldn’t properly release tear pool on death.
  • Removed a few deprecated stat entries from the Glossary.
  • Fixed a few typos.


II - CHANGES
  • Prescience’s minimum cooldown has been increased from 3 to 5 to prevent infinite AP combos.


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