1. Wantless
  2. News
  3. Patch 1.0.995

Patch 1.0.995

Hi there!

Here are the patch notes for today's patch, with a few minor quality of life improvements and bug fixes.

[h2]I - QUALITY OF LIFE[/h2]
  • You can now search for perk names & descriptions on the Mind tree.
  • Allied Thirst summons no longer spawn Haze.
  • Foul ground no longer benefits from Healing multiplier, which should dramatically reduce its healing output on legendary and enhanced enemies.
  • Added an instability warning on the skill preview when raycasting a skill that would damage Sanity bound entities.
  • Fuse/Alter again now shows proper cost values on the recipe.
  • Added a few missing glossary entries.
  • The Hematophagous effect no longer forces the next skill’s cost to be paid with HP if you don’t have enough HP.
  • You can now use “sublime” as a keyword when searching for equipment.
  • Uncommon item background gradient was made a little darker so color blind players have an easier time distinguishing them from Legendary items.

[h2]II - BUG FIXES[/h2]
  • Fixed a potential soft-lock caused by attaching healing reduction above 100% to enemies.
  • Fixed a potential soft-lock when enemies were killed while targeted by an ally summon's charged skill.
  • Fixed a potential soft-lock when enemies died on your summons’ tile effects while using the Inventiveness Mind tree perk.
  • Fixed a bug with the Exemplarity Mind tree perk that allowed allies to get identical buffs twice.
  • Fixed a bug with the Exemplarity Mind tree perk that prevented it from using synapse modifiers on aura buffs, and that caused allies summoned after the aura’s cast to get a smaller buff.
  • Fixed a bug with the Exemplarity Mind tree perk that allowed allies to get identical buffs twice.
  • Fixed a bug that caused Automatons & Totems to have double base hp and damage.
  • Fixed a few modifier enhance values that weren’t properly altering the original values.
  • Fixed a few display issues with modifier range values.
  • Fixed a bug that allowed you to quickly cast a skill for free while a Dark Secret was spawning.
  • Fixed a bug that prevented cleanse from removing Time bomb and Sticky bomb effects.
  • Fixed a bug that prevented allied doppels from playing.
  • Fixed a bug that prevented melee echo damage from the Spontaneity Mind tree perk from triggering the Cruel Tri-perpetuation synapse’s reset.
  • Fixed a bug that caused tile effect debuffs to remain forever after beating a Dark secret on them.
  • Fixed a bug that caused "+x range while Hasted" modifiers to always grants 1 range, regardless or roll.
  • Fixed a bug that prevented Silent melody tile effects from applying Silence.
  • Fixed a few descriptions.


Join the Community!


You can find us on Twitter, Facebook and Instagram, or you may head over to our Discord server. We have also set up a community section over on Reddit where you can freely share and engage in discussions about Wantless.

We are grateful for your time and your continued support.

Stay tuned!