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SALVATIONLAND News

Patch 0.7.3

- Fixed a critical bug with invisible walls that could spoil the game passage after loading a save
- Level "Shopping District": added objects in the lake
- Fixed decoration at the levels 'Start' and 'Trainstation'
- Fixed some small bugs that don't affect the game passage

Patch 0.7.2

- Fixed stable crash and landscape on the "Funicular station"
- Rewritten a series of dialogues with the main characters of the game to make it easier to understand/actualize the text
- Fixed some levels where ambient music stopped at the start
- Level "Shopping district": fixed too small bus stop trigger
- Reduced the chance of falling through the floor a double-barreled shotgun dropped from defeated enemies
- Now there are more searchable enemies at the "Garbage" level
- Grenade explosion: the radius and strength of the explosion have been increased
- Many other small fixes

Patch 0.7.1

- Fixed landscape on the "Funicular station"
- Fixed some minor bugs that don't affect the game walkthrough

Patch 0.7 - Chapter 4



New major game update:

- Continuation of the storyline on new locations
- New characters and enemies

- Hunger, thirst and hypothermia indicators now always shows on HUD when player character begin to reach critical levels
- Added controller support for game menus
- Fixed a bug when playing with a controller, New Game was immediately pressed when exiting the main menu
- Fixed a bug wnen the inventory opens before playing the initial video and canceled changing level event
- Fixed a bug with resetting the weapon wear status when loading a save
- Now it's possible to complete the task of a dweller at the "Suburbs" in alternate way
- Improved visualization of the "Undertown", added more useful items, fixed places where player character has possible to go out above the level
- Fixed bugs at the "HC's basement", added more useful items
- Now it's possible to walk between the old and the shopping district after completing the Chapter 1 main quest
- Fixed motorcycle physics and spotlight range
- Player can't visit now the Chapter 3 levels, designated for riding a motorcycle, when he's on foot.
- Fixed a bug with throwing a physical object when the attack animation was playing / a shot was fired from a weapon
- Grenade explosion: the radius and strength of the explosion have been increased
- Added ability to turn off blood decals from enemies in game options - might be useful for users using the old one
NVIDIA(tm) video driver version 396 and earlier, as decals render incorrectly on them.
- Re-voiced some lines of the player character
- Added previously missing line for the Reseller in the Chapter 1
- Returned white color for subtitles, which made them more legible
- Updated help text

Patch 0.6.4.1

- Fixed some minor bugs that don't affect the game walkthrough

For saved games from versions 0.6.3/0.6.4: starting new game is not required.