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SALVATIONLAND News

Update 3.4

- Fixed overly high gamepad sensitivity.

Update 3.3

- Day/Night cycle fixes: smoother transitions, reduced fog pixelation.
- Fixed SSAO issue where stripes appeared near the player at resolutions below 1080p.
- Added an interactive office building to the "Shopping District" level.
- "Old District" level: improved landscape.
- Minor bug fixes.

🚨A new game start is required.

Update 3.2

- Engine shader optimization: performance boost on open areas by ~3–5%
- Optimized the "Grass Shadows" graphics option
- Adjusted the location of the old woman’s house in the Shopping District; added an abandoned farmstead around the house
- Added small details to the "Market" level
- Minor bug fixes

Update 3.1

- Significant improvements to the launcher for proper config updates,
- Restored engine-based vertical sync (available in the launcher and options menu),
- Adjusted "Deck" preset's configuration parameters,
- Tweaked player movement speed - calibrated sprint acceleration start,
- Slightly reduced player footstep sound volume,
- Documentation and minor bug fixes.

Update 3.0

- Added Steam achievements
- Fixed footstep sounds chaotic switching across channels
- Fixed the logic of some shaders.