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Obama Maze Demo 0.9.6 Patch Notes

Recently I've taken some time out to fix some of the issues of the 0.9.4 version of Obama Maze so here is what has been added and fixed.
  • Collecting the last Obamium now should always work and no longer soft-lock you.
  • Obama's Speed has been minimized to 3 and limited to 6 so he won't slowly slide to you when you start.
  • Obama's time multiplier was changed drastically.
  • Added a credits.txt file in files.
  • Added a temp tutorial level with credits too.
  • Removed debug information that I forgot to remove from the files and which was literally labelled "DoNotShip"
  • Developer console (which can be opened with ~) doesn't break with a mesh limit.
  • Backend preparations for next update (which is why the update is like 300mb)


Anyways a reminder to always report bugs and crashes to our Steam community forum or to our Discord.

Obama Maze Demo Information.

I mentioned this briefly in our public Discord server but
The Obama Maze Demo is now released!

The Obama Maze Demo is a stable in development build of Obama Maze for public beta testing. There may be bugs and if you find some please report it in our discord or the bug reports thread of our steam community. Harry and I are planning to develop additional updates to the demo so you will have more chances to play beta development builds of the game.

You (the Obama Hunter, of course) are facing one of the five faces; you will see just one of the elaborate mazes Obama has set up. You will need to navigate his maze, collecting seven Obamiums that are scattered around the place. You will be equipped in this demo with a flashlight, a compass, and a radio (we'll go on more details about these later.) Once you have collected all seven of Obama's Obamiums you will trigger the exits in the maze, there are 4 located around the map and each one will finish the level however, this maze is really big so you may have issues finding the Obamiums and or exits which if you take too long, Obama will get angrier and chase you faster. The one map you'll find in this demo is the default "Normal Maze" which is a 75x75 (2.5x scale) Brick maze in which you will be experiencing this demo in.

[h2]The Items[/h2]
The demo includes 3 of the 5 ( or 6) planned items which you'll see in the final release however, this demo gives you all the items at the start. In future updates, you may discover you only start with the flashlight and you will need to earn or find these additional items which will help you escape the maze. Now let's reveal the items in this demo!

  1. [h3]The Flashlight[/h3] The flashlight will help you navigate this dark maze. Without this tool, you may get lost or you may unexpectedly not see Obama until the last moment. Make sure you always use the light from time to time, as I heard a rumour that Obama is actually scared of light.
  2. [h3]The Compass[/h3] The compass is one of your most important tools. It will help you find and locate the Obamiums around the maze with their magnetic fields. Once you activate this compass with the F key, you will see a dark red path that may lead you to an Obamium, but beware! Obama too has a magnetic field and the compass doesn't have a bias! (I hope)
  3. [h3]The Radio[/h3] Obama doesn't only have a magnetic field... he also has a radio signal!! You can hear his radio signal if he is nearby. Pull out the radio and listen closely. If you hear static, that's okay, but if you hear a glitchy sound, well, start running!


That's all that I can think about to add to this announcement, if you have any questions feel free to ask anywhere! this announcement comments, steam community, our discord. Demo v2 (or Beta v0.10.0 - v0.11.x) Will be in development for a couple weeks and updates on that can be found in our discord server.