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  3. Patch Notes 1.23.0

Patch Notes 1.23.0

[p]Raiders![/p][p]Patch 1.23.0 is rolling out right now, please restart your game to download. You will find the Vanguard Set in the shop and the list of fixes below:[/p][p][/p][h3]ARC:[/h3]
  • [p]Fixed an issue that caused Rocketeers to use an incorrect combat alert sound.[/p]
[h3]Gameplay:[/h3]
  • [p]Fixed an issue where two Trigger ’Nades would sometimes deal three times the damage when detonated next to each other.[/p]
  • [p]Fixed an issue that would cause items to not be used as soon as possible when holding fire and swapping to them.[/p]
  • [p]Fixed an issue where weapons and items would fire automatically.[/p]
  • [p]Fixed a shoulder swap issue where the camera would stay only on one side.[/p]
  • [p]Fixed an exploit where an anvil splitter could be used without the penalty for dispersion.[/p]
  • [p]Barricades can no longer be placed on Ziplines.[/p]
[h3]Maps:[/h3]
  • [p]Fixed an issue where players could get set on fire outside of the locked room in Medical Research on Stella Montis.[/p]
  • [p]Fixed a spot on Stella Montis where players could be shot through the floor.[/p]
  • [p]Fixed an issue where some staircases were missing in Buried City.[/p]
  • [p]Fixed some instances where the code printer could not be interacted with during Locked Gate.[/p]
[h3]Close Scrutiny:[/h3]
  • [p]Changed the movement speed for Rocketeers and Vaporizers so they don’t behave strangely while idling.[/p]
  • [p]Fixed an issue where reconnected players would not see Assessor platforms correctly.[/p]
  • [p]Fixed an issue where Vaporizers would get stuck when getting close to an Assessor.[/p]
  • [p]Fixed an issue that would prevent an Assessor from flying back into orbit. Fixed an issue where breach platforms could break on an Assessor when spamming the Breach & Search prompts preventing it from returning to orbit.[/p]
  • [p]All ARC summoned by the Assessor will now correctly leave the area and despawn if they remain idle for a long time.[/p]
  • [p]Pinging an Assessor in the map screen now correctly reflects the actual location.[/p]
  • [p]Fixed an issue where players could get stuck when jumping from one platform to another on an Assessor.[/p]
  • [p]Fixed a spot in Buried city where an Assessor and a Probe could land in the same spot.[/p]
[h3]Other:[/h3]
  • [p]Fixed an issue where the weapon upgrade UI would show incorrect upgrade tiers.[/p]
  • [p]Fixed an issue that caused fully transparent helmet visors.[/p]
  • [p]Fixed some instances where certain visual effects could cause crashes. We are continuing to investigate all cases that cause crashes.[/p]
[p]See you topside,[/p][p]Ossen[/p]