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Playtest update v0.7.0

I'm pleased to announce that a new update is now available exclusively for our valued playtesters. This release is part of my ongoing efforts to enhance the overall gameplay experience, incorporating the latest features and improvements that have been carefully developed and refined. Your feedback is instrumental in helping me identify areas of strength and opportunities for further refinement.

As a playtester, you have early access to this update, and we kindly ask for your insights and detailed reports on any issues you may encounter.

Please note that this update is currently in a limited testing phase and is not yet available to the general public.

I appreciate your dedication and contributions to the development process and look forward to your continued support in shaping the future of our game. Thank you for your commitment to excellence and for being an integral part of our community.

[h2]Changelog[/h2]
[h3]UI[/h3]
  • Add a button to go back to the main menu while in game
  • Add a confirmation popup when trying to leave the game while being in a room or in-game
  • When playing a card, you can now click to skip the animation
  • Case tooltips can be shown even if it's not supposed
  • Add option to manage the camera
  • Add an icon to the ruleset countdown panel

[h3]Misc[/h3]
  • Add wires to the lightbulb of the Wheel of Fortune
  • Add a very short tutoriel to explain how the game works
  • Once the wheel of fortune finished to roll, play a sound

[h3]Balancing[/h3]
  • Players gets more time to play
  • Computer players are now getting the best out of the hotel to build

[h3]IA[/h3]
  • Takes more time to play (1 sec delay)

[h3]Bug[/h3]
  • Cannot play 2 games in a row
  • Icepack panel not rendred correctly once the icepack melted
  • Remove debug panel and logs
  • Crash with old graphic cards and Vulkan
  • Main menu can click on Ready even if you shouldn't be able to
  • OpenGL pingouin and dogs look weird
  • OpenGL cards look weird