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STALCRAFT: X News

Patchnote [18.06.2025]

[p][/p][h2][/h2][p]We've all got used to the grim atmosphere of the Zone, but it feels different now — tense and loud. S.S.P.P. soldiers are thoroughly examining every inch of the territory, clearly pursuing their own interests. Gunfire echoes across the Zone, confusion spreads. Their helicopters hover above anomalies, and their troops check every corner looking for something crucial.  What are they really after? And why does it feel like this chaos is only the calm before the storm?[/p][p][/p][h2]Events changes[/h2][p]After eruptions, neutral Outposts and Forge-11 Strongholds are now under S.S.P.P. control.[/p][h2][/h2][h2]Consumables price changes[/h2][p]Prices are up again! Military forces are blocking supply lines. As a result, the third week brings us another 10% increase for consumables prices, including in session modes. Frontier is not affected by these changes.[/p][p][/p][h2]Season Pass dailies changes[/h2][p]We continue refining daily tasks based on your feedback.[/p][p][/p][h3]Combat[/h3][p]Reduced the number of completions required for the following tasks:[/p]
  • [p]Elimination of enemy sappers;[/p]
  • [p]Elimination of enemy Strike Groups;[/p]
  • [p]Clearing-out enemy camps.[/p]
[p][/p][h3]Changes in categories[/h3][p]Exploration — reduced the required completions for the Dark Ghouls hunting task.[/p][p]Science — increased the required completions for Collecting pulp and Gathering of minerals tasks.[/p][p][/p][h3]Session modes[/h3][p]Added a headshot kill task on session modes.[/p]
[p]We introduced it as an alternative for tracking the number of headshots, seeking to adjust the task so that it would be performed with approximately the same efficiency regardless of the type of weapon.[/p]
[p]Returned the task to complete the session battles, but now with the requirement to score at least 1000 points to complete it.[/p]
[p]Initially, we liked this task, but it provoked the appearance of players who simply went AFK to get the reward. Although such farming was not very effective, this behaviour had a negative impact on the experience of other participants. To prevent this, we have introduced a minimum score threshold to complete the task.[/p]
[p][/p][h3]Subdivision battles[/h3]
  • [p]Added a headshot kill task on Subdivision Battles;[/p]
  • [p]Reduced the number of required completions for the Eliminate enemies and Assist in killing enemies tasks;[/p]
  • [p]Reduced the amount of damage required in the Damage enemies and Damage enemy structures tasks;[/p]
  • [p]Reduced the number of points required in the Scoring for capturing points in subdivision battles and Scoring personal points in subdivision battles tasks;[/p]
  • [p]Removed the Reviving allies from knockdown in subdivision battles task.[/p]
[p]The task turned out to be extremely rarely completed and rather took away the opportunity to effectively replace another task. In addition, it provided opportunities for abuse.[/p]
[p]We would like to remind you that we are continuing to balance the Season Pass tasks and are also planning to add new ones! [/p][p][/p][h2]Compensation[/h2][p]Everyone who upgraded the temporary IATMS SSPP suit issued to complete the temporary quest chain for Rise will be refunded to the mail in a week.[/p][p][/p][h2]Tasks changes[/h2]
  • [p]Reduced grenade throwing range for sappers;[/p]
  • [p]Fixed a bug that caused not all items of the Red Fern type to count towards the Gathering bush plants task;[/p]
  • [p]Fixed a bug causing the Defending scientists from mutants task to appear for players who are not members of the Northern factions;[/p]
  • [p]Made adjustments and updates to a number of open world events;[/p]
  • [p]Fixed a number of daily faction tasks: fixed bugs that caused some new events to not count towards completion.[/p]
[p][/p][h2]Interface fixes[/h2]
  • [p]Fixed a bug that caused the time left to complete daily tasks to be displayed incorrectly;[/p]
  • [p]Fixed mistakes in the description of the premium.[/p]

Server Maintenance [18.06.2025]

[p]We will be performing server maintenance in the EU, NA, and SEA regions:[/p][p]
[Scheduled date and time]
[/p][p][/p][p]18 June, 2025[/p][p][/p][p]08:00 - 13:00 (CET);[/p][p]AM 02:00 - AM 07:00 (EST);[/p][p]PM 02:00 - PM 07:00 (GMT+8)[/p][p]
Schedules may change due to unexpected problems.[/p][p]
STALCRAFT: X servers will be unavailable during maintenance. We apologise for any inconvenience this may cause, and we thank you in advance for your understanding and patience. [/p][p]
Respectfully,[/p][p]EXBO Team[/p]

Southern news briefing!

[p][/p][h3]🪖 Military occupies the South[/h3][p]“The sky’s black with choppers… If they open fire, there’ll be nothing left of us,” warns stalker Decoy over the radio. Observers report some helicopters are hovering over anomalies. “They’re circling the Bridge like bees around clover…” reports bandit Gnome.[/p][p]What are they looking for? Or are they testing weapons against the Zone?..[/p][p][/p][h3]🎙 Radio under control[/h3][p]“Get under your bunk and stay low! They’ll shoot on sight!” declared Colonel Seventh, breaking into the bandit radio frequency.[/p][p]Some stalkers have already taken a bullet just for being in the wrong place at the wrong time.[/p][p][/p][h3]📈 And don’t even get me started on the price hikes![/h3][p]Emergency vodka stashes are nearly gone. What’s next? Another price increase?[/p][p]S.S.P.P. operation is heating up![/p][p][/p][p]Stay safe. Keep an eye on the skies. And listen to the radio.[/p]

Suspicious activity at Forge-11

[p]One of our Mercenaries has reported significant military activity in cooperation with the Frontier at Forge-11. We have paid for a video recording from the scene and attached it to this message.[/p][p]We also learned from the same source that the military is testing some kind of “psy-suppressor” in the control centre.[/p][p]Now we have only two questions: what is this thing, and why does the military need it?[/p][previewyoutube][/previewyoutube]

Is Rise allied with Frontier and the military?!

[p][/p][p][/p][p]S.S.P.P. helicopters have been spotted landing on the rooftops of northern faction bases — both Rise and Frontier![/p][p]Things seem relatively clear with Frontier, especially given the recent military deployment to the Barrier, but Rise? That’s a whole different story. According to intercepted radio chatter, they’re apparently involved in some kind of “knowledge exchange” with the military…[/p][p]What do you think they’re up to? I’ve got a feeling the answer is right under our noses![/p]