1. Kokoro Clover Season1
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Kokoro Clover Season1 News

Announcement: Release of the “Kocoro Clover Bundle”

[p]Today, we have released the Kocoro Clover Bundle, which includes the following titles:[/p][p]https://store.steampowered.com/bundle/64695/Kokoro_Clover_Bundle/[/p]
  • [p]Kocoro Clover Season 1[/p]
  • [p]Kokoro Clover SUN - Prehistoric Invaders![/p]
[p][/p][p]In addition, a new Art Book DLC has been released for Kokoro Clover SUN - Prehistoric Invaders!. This art book contains the same content that was previously distributed at on-site events.[/p][p]Please note that, unlike the main game, the DLC is available in Japanese only.[/p][p]https://store.steampowered.com/app/4039280/_SUN/[/p][p][/p][p]Information regarding the next new title in the Kocoro Clover series is scheduled to be announced in 2026.[/p][p]Thank you for your continued support of the series.[/p][p][/p][p]Kocoro Clover Series Developer [/p][p]Hikotel[/p]

Ver.4.2 Update

[p]Ver.4.2 Update[/p][p][/p][p]We have released Ver.4.2 today, addressing the following bug fixes and adjustments:[/p][p][/p][p]・Slightly reduced the intensity of the screen’s analog filter.[/p][p]・Corrected an error in the coin requirement display for the gacha (the correct value is 20G).[/p][p]・Fixed an issue on Steam where selecting “Quit Game” did not allow the player to return to the previous screen with the A button (Xbox notation).[/p][p][/p][p]We sincerely appreciate your continued support for the Kokoro Clover series.[/p]

Ver.4.1 Update

[p]Ver.4.1 Update
A new update (Ver.4.1) has been released today, including various bug fixes, adjustments, and content additions.[/p][hr][/hr][p]Additions & Updates ■ Scenario[/p]
  • [p]Added an exterior cutscene of the restaurant in Episode 3[/p]
  • [p]Added “...” text to Skoll just before the ending in Episode 4[/p]
  • [p]Adjusted the silhouette character presentation at the end of Episode 12[/p]
[hr][/hr][p]Fixes & Adjustments ■ Scenario Fixes[/p]
  • [p]Misaligned face graphic for Valxcyx in Episode 1[/p]
  • [p]Misaligned face graphic for Valx in Episode 7[/p]
  • [p]Removed placeholder gray images for characters without face graphics[/p]
  • [p]Fixed white border display issue for The Vulcander during conversation in Episode 3[/p]
  • [p]Fixed white border display issue for Treffy during conversation in Episode 4[/p]
  • [p]Missing character in Salamander’s dialogue in Episode 5[/p]
  • [p]Typo in Enkidon’s dialogue in Episode 12[/p]
  • [p]Fixed issue where the following scenes advanced automatically by time instead of button press:
    ・Valklear’s scene in Episode 2
    ・Phantom Thief Black Cherry’s entrance in Episode 9
    ・Salamander’s scene in Episode 9
    ・Conversation between Birdie and Kaiser Peng in Episode 9
    ・Meowdjed’s attack scene in Episode 10
    ・Brief appearance of Drilloceros in Episode 10
    ・Conversation between Treffy and Skoll in Episode 11
    ・Conversation between Treffy and Nekoko in Episode 12
    ・Deck scene in Episode 12[/p]
  • [p]Gramps’s effect was not showing in Episode 1[/p]
  • [p]Valxcyx’s effect was not showing in Episode 1[/p]
  • [p]Fixed image and effect issue with the Kokoro Clover being tugged by Treffy and Valx in Episode 2[/p]
  • [p]A walking soldier NPC was still visible after fade-out in Episode 2[/p]
  • [p]Background image setting error before boss battle scene in Episode 4[/p]
  • [p]Treffy’s (Water type) eyes were incorrectly red in Episode 5[/p]
  • [p]Skoll’s reaction mark kept displaying in Episode 7[/p]
  • [p]Motion setting issue for The Vulcander in Episode 8[/p]
  • [p]Card effect position misalignment in Episode 8[/p]
  • [p]Movement timing error for soldier NPCs in Episode 9[/p]
  • [p]Visual bug where a wall destroyed by Drilloceros immediately reappeared, added SFX in Episode 10[/p]
[hr][/hr][p]■ Scenario Adjustments[/p]
  • [p]Initial text of each scenario scene now cannot be skipped until after 0.5 seconds[/p]
  • [p]Removed sweat from Stinger’s face graphic in Episode 1[/p]
  • [p]Added reaction mark to Undine at the start of Episode 1[/p]
  • [p]Removed some of Treffy’s voice lines and added reaction marks in Episode 1[/p]
  • [p]Added reaction marks to Valklear and Maread’s conversation in Episode 2[/p]
  • [p]Added sound effect to Gram receiving a letter in Episode 3[/p]
  • [p]Adjusted Blondie’s movement speed in Episode 3[/p]
  • [p]Added screen effect to minecart scene in Episode 5[/p]
  • [p]Extended BGM fade-out time in Episode 6[/p]
  • [p]Added BGM fade-out at the beginning of Episode 6[/p]
  • [p]Adjusted fade-out after boss battle in Episode 6[/p]
  • [p]Removed Stinger’s reaction mark in Episode 7[/p]
  • [p]Removed some of Treffy’s voice lines in Episode 7[/p]
  • [p]Fixed incorrect setting in Birdie’s right-facing idle animation[/p]
  • [p]Adjusted NPC motion animations[/p]
  • [p]Added dust effects to specific scenes (Episode 1, 5, 8, and Nega-Spirits’s exit)[/p]
[hr][/hr][p]■ Stage[/p]
  • [p]Missing tiles on the map in Episode 1[/p]
  • [p]Layering issue in Queen Bee’s grass area[/p]
  • [p]Image bug in special move gauge[/p]
  • [p]Incorrect image for Treffy’s (Fire/Water type) HP icon[/p]
[hr][/hr][p]■ Shop[/p]
  • [p]Dillon was displayed as costing 30 coins but could be purchased for 20[/p]
  • [p]“V for Victory (Cherry)” was listed as “Assist” instead of “Dance” in the right-hand list[/p]
[hr][/hr][p]■ Library[/p]
  • [p]Selection UI in the “Gallery” section was lower than intended[/p]
  • [p]Changed icon for “Promo Art” in the “Illustrations” section[/p]
[hr][/hr][p]■ Other Image Issues[/p]
  • [p]Misaligned number graphics when coin count was between: 200–299, 500–599, or 800–899[/p]
  • [p]White border around icon shown after clearing Episode 4[/p]
[hr][/hr][p]■ Other Adjustments[/p]
  • [p]Adjusted sync issues in the ending video and updated Treffy’s design[/p]
  • [p]Adjusted images and visual effects related to Kokoro Clover SUN[/p]
  • [p]Replaced the “anger” reaction mark used in scenarios[/p]
  • [p]Updated illustration for Tentaquina (human form)[/p]
  • [p]Updated illustration for Phantom Thief Black Cherry (kimono version)[/p]
  • [p]In the Library’s “Promo Art” section, removed original characters and pre-release artwork, and added a new 2nd anniversary illustration[/p]
[hr][/hr][p]Thank you for your continued support of the Kokoro Clover series.[/p]

New Release: "Kokoro Clover SUN" Now Available

Today the newest addition to the “Kokoro Clover” series, “Kokoro Clover SUN - Prehistoric Invaders” has been distributed.


https://store.steampowered.com/app/3175530/SUN/


This is a special edition based on the theatrical version, depicting the events between "Season 1" and the upcoming "Season 2."

This installment includes:
- 5-minute recap of the story so far
- Special feature episodes 1-4

The screen format has been adjusted to 16:9, with UI improvements, additional anime cuts, sponsor screens, and logo displays to further emphasize the "TV program-style" theme.

Thank you for your continued support of the "Kokoro Clover" series.

Developer: Hikotel

Trial version of the newest in the series is now available!

The newest addition to the series, Kokoro Clover SUN - Prehistoric Invaders! is now available for download.

It will be available until the end of October 2024, so please take this opportunity to try it out.


What you can play
Synopsis of the game so far
Episode 1 Part A (4 episodes)