Leaving Early Access on Jan 22nd
[p]Hello,[/p][p][/p][p]today I will keep the update brief as most of this month's work was testing, patching and re-balancing. [/p][h2]Upcoming Beta update[/h2][p]This week I am going to update the Experimental beta branch with another patch. Except this time a few functional changes are coming along the usual set of bugfixes. [/p][p]This is therefore something like the final feature update of 1.0 before going live. I expect there will be a couple more bugfix patches for sure but I am freezing all feature development to minimize regression risks on launch date.[/p][h3]Notable changes[/h3]
- [p]Reduced Difficulty[/p]
- [p]Reduced some late-game cheesing[/p]
- [p]Updated most old unique heroes (added 1 new)[/p]
- [p]Added a few sounds and ability visual effects.[/p]
- [p]Added Final Scenario[/p][p][/p]
January 22nd
[p][/p][p]Like I mentioned in previous updates, leaving EA doesn't mean that much for you as players. It is mostly just a message indicating that the game is no longer missing any feature. There will be future changes and more features, but those can be better described as Extensions & Improvements.[/p][h2]Post-1.0 features[/h2][p]I will continue working on the game past 1.0 with pretty much the same process. There is a number of features in the backlog for months of work, so there's not much rest in the view (though I do plan to take a few days off at some point :) ).[/p][p]I also plan to shift focus to some long-due 'technical' things after 1.0 (things which don't really bring new stuff to the game). Optimization of late-game gameplay is one good example. These things can take tremendous amount of time and I'll have to somehow come up with a stir-fry mix of these boring techy-things and interesting new features for each 1.X major update.[/p][p]I will create a more specific roadmap once we're past the launch day.[/p][p][/p][h2]What's next?[/h2][p]In the two weeks I will focus on beta-testing and stabilization. In spare time I'll be working on presentational stuff like store-page update and hopefully resuming my work on soundtrack composing (I gave up my wish to include full soundtrack in 1.0 - but would like to have it semi-complete in 1.1 or 1.2).[/p][p]Once we're out of Early access my intention is to start on The Endless mode - which will be probably the biggest feature after 1.0 (possibly stretching to more than one major update). If all goes well I would like to have something mocked-up to share in the update after the next one (so in 2 months time)[/p][p]That's all for today,[/p][p][/p][p]Have a nice day![/p][p][/p][p]Ondrej[/p][p][/p][p][/p][p][/p]