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Beta status update

[p]Hi,[/p][p][/p][p]I hope you are all well. In this brief update I'd like to take a look at the ongoing beta status and briefly talk about some outstanding features to be added.[/p][p][/p][h2]When is Beta coming live?[/h2][p]As I indicated earlier, I will be off most of the days this week until July spending some time with my family. Beta is currently in a stable state with no critical issues known (We do have a plenty of bugs raised but hopefully nothing preventing players to play for now).[/p][p]When I am back I expect to finish tweaking bugs and add missing things to the beta. My expectation is to release beta in mid July. But it depends how far I will go with adding extra features. [/p][p]If there are reasons to expand the version more, I might extend the beta phase a little to make the game experience more cohesive at the cost of releasing later.[/p][p][/p][h2]Extra stuff coming to beta[/h2][p]Beginning from July I will resume working on the Beta features, finishing up what I started - the MYTH ERA. I have a list of things to add:[/p]
  1. [p]More Unique Idols along with a Bundle to spend duplicates.[/p]
  2. [p]Artist Hero class - unequippable heroes providing passive effects directly from inventory (a.k.a. diablo charms). Dropped exclusively from Judgements.[/p]
  3. [p]Maybe: Hero Sets - special effects when multiple heroes of a set are equipped. Provided by Artist Heroes (technical details to be still decided). [/p]
  4. [p]More Judgement fights in the Tier 4 tree.[/p]
  5. [p]Expanding Judgement combat mechanics.[/p]
  6. [p]Adding Red-Lotus-based meta power to fight Judgements.[/p]
  7. [p]Maybe: generic Judgement spawning (not just fixed bosses in tree, but an ongoing mechanism spawning Judgement fights similar to Risks mechanism for crises)[/p]
  8. [p]Achievements for tier 3 (and likely for Myth era as well)[/p]
  9. [p]Sounds & effects for new actions.[/p]
  10. [p]Maybe: Music tracks. I have a couple of tracks in progress so in case I manage to finish them, I will add them to the game.[/p]
  11. [p]Maybe: New crisis types[/p]
  12. [p]Maybe: Update for unique crises on map.[/p]
  13. [p]Maybe: Upgrading diplomacy and civilization warfare.[/p]
  14. [p]Maybe: Adding Nemesis eradication scenario to Myth era (eventually I'd like at least one Nemesis eradicated per Tier 4 Era, meaning we might need extra nemesis or two).[/p]
[p]Note: The 'maybe' means 'maybe it will be added to the beta, maybe it will be added later'. But it WILL be done. [/p][h2]After Beta[/h2][p]This update I want to keep things brief and not dig into details too much because a lot still depends on beta decisions.[/p][p]When we're out of Beta I will issue a bigger plan update along with new Roadmap. But I think largely the roadmap is still accurate. Only thing I am considering is to break the future 0.12 version into smaller releases with just a miniature or non-existent beta stages. [/p][p]That way I could add Tier 4 historical Eras one by one and get feedback sooner before taking a dive for 1.0 release.[/p][p][/p][p]This is all for today,[/p][p][/p][p]See you all later,[/p][p][/p][p]Ondrej[/p]