Ancestral Era Beta test is Open
[p]Hi all, [/p][p]let me invite you to the beta-test of version 0.11 using the experimental branch pass-key: [/p][p][/p][h2]WelshCorgiPembroke[/h2][p][/p][p]Just go to the Steam, find Microcivilization in your library, go to its Properties, Betas and insert your key to the text box.
[/p][p] The branch is already activated and should contain game version 0.11.0 [/p][p]Because of the update size this Beta will run for a minimum of FOUR weeks. Please if you have any feedback, check out the community forum or visit us on discord. In 0.11 you can continue with Tier 2 Scenario and fight through the third tier of the Ascension tree. [/p][p] [/p][h2]Tier 3 Mechanics[/h2][p]Here's a brief summary of what you may expect:[/p]
- [p]Tier 3 takes you to the ancestral times removing (temporarily) most your abilities for the duration of tier 3.[/p]
- [p]You will lose access to your Ascension upgrades you have earned (you will regain all the Lotus spent later and be able to reach all those ascension again in Tier 4 dont worry - this is not a reset)[/p]
- [p]You will have different types of Quests available on the map resembling a nomadic tribal play style with no permanent settlements (until you discover them).[/p]
- [p]You will be able to Adopt Technologies into your tech tree to avoid struggling through chaotic 'endless' tech tree.[/p]
- [p]You will be earning new types of Lotus to progress in Ascension tree[/p]
- [p]You will not be able to use your Heroes in Tier 3. Instead you will gain brand new type of heroes - Idols. You will later be able to infuse Idols with your old Heroes.[/p]
- [p]The current version ends with 're-emergence' from Tier 3 to Tier 4 and regaining your basic abilities. However you will not reach beyond Tier 4 Neolithic era yet - this is coming in 0.12.[/p]
- [p]New 'White lotus' available in Tier 2.[/p]
- [p]Two White lotus 'Pledge' Perks available on Tier 2 (the mechanism to farm White lotus).[/p]
- [p]New ability to wipe Predicaments (via charges purchased for White lotus)[/p]
- [p]Slight changes to Hero traits balancing.[/p]
- [p]Introduced Easy and Normal Difficulty settings affecting combat (Hard & potentially Hardcore will be introduced later). You can change these mid-game without consequences (for now).[/p]
- [p]Sounds and Music - an update on sound effects and music is planned. Many actions are now without a sound and will need a proper update. My sound system is however quite messy and needs a focused redesign making the build slightly bigger than it may seem. Plus I've nearly finished the Main Theme which I'd like to add to the title screen.[/p]
- [p]UI & Visuals - this implies some bugs but there's also a plan to do update for some UI elements and rework some screens altogether (Starting position with Perk selection for instance). Icons on some areas are also outdated and need a polish.[/p]
- [p]Achievements - new achievements for tier 3 are partially prepared on paper, all of them will be added to the game during beta before official release.[/p]