Beta patched to 1.0.1
[p]Hi,[/p][p][/p][p]I've just released a small patch to BETA addressing crashes detected so far as well as some functional bugs discovered.[/p][p]Thanks everyone for help.[/p][p]Cheers,[/p][p]Ondrej[/p][p][/p][h2]Patch 1.0.1[/h2]
- [p]Maximum multiplier 1,000,000% applied to graphene enhancement.[/p]
- [p]Added Maximum boost duration as 30 minutes.[/p]
- [p]Osiris now correctly boosting light units when used in Crescent civilization.[/p]
- [p]Pyramid costs raised (scales polynomially now, not linearly)[/p]
- [p]Fixed description on Leonidas indicating he affects Base damage only[/p]
- [p]Social crises in Renaissance tech tree now spawn with correct level on higher tiers[/p]
- [p]Levelup of heroes above max droppable level (150) now correctly showing description they can be leveled up to 200[/p]
- [p]Should no longer be able to start on water (probably fourth times this bug reappeared - is that a sign?)[/p]
- [p]Sunset civilization can now make Huns mortal with Fort units[/p]
- [p]When below 50 heroes you now have a higher chance to drop hero from a crisis than another reward. This chance diminishes with each hero you have until the default ratio.[/p]
- [p]Mausolus now correctly boosting damage as a Belief hero[/p]
- [p]Cows Heavy unit conversion ability working as expected[/p]
- [p]Critical hit multiplier dealing correct damage bonus[/p]
- [p]Fixed various crashing bugs[/p]