Cloud Saves + 0.8.13 Patch
Hi all,
just a quick update. I have activated basic Cloud Saves functionality, so your save files should now transfer after exiting the game between devices. I successfully also tested this between a PC and a Steam Deck (you still have to exit the game to sync though, we don't yet have the fancy sync-on-suspend).
If you run into ANY issues with save sync, please let me know on Discord or email to [email protected]
Additionally there's a little patch targeting some annoying problems:
just a quick update. I have activated basic Cloud Saves functionality, so your save files should now transfer after exiting the game between devices. I successfully also tested this between a PC and a Steam Deck (you still have to exit the game to sync though, we don't yet have the fancy sync-on-suspend).
If you run into ANY issues with save sync, please let me know on Discord or email to [email protected]
Additionally there's a little patch targeting some annoying problems:
- Fast forwarding Idle time should no longer play sounds
- Material Locks (e.g. have at least 50 stone per sec) should now be possible to open even with Marketplace on.
- Ferocity ability dialog should no longer crash game
- Fixed description of Quest Locks in technology tree.
- Removed incorrect Windmill unlock from Threshing tech (this windmill level does not exist)
- Absorption Crisis debuff should no longer crash game when usin a Unit
- Fixed one case of Fast Forwarding Idle time crashing due to performance optimization.