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Plague Lords: Witch Hunt News

Patch #4 — Fixes and Improvements

[h3]Greetings, mercenaries![/h3]

We’ve released a new patch for Plague Lords: Witch Hunt, focused on improving mercenaries behavior, auto-equipping, and fixing several issues.

[h3]🔧 What’s New:[/h3]
  • ✅ Reworked and fixed the party auto-equipping system.
  • ✅ Archers who run out of arrows at the start of combat will now draw knives or axes and move to the front line.
  • ✅ Fixed an issue where shields could be unequipped accidentally before battle.
  • ✅ Archers no longer equip bows if there are no arrows in the party’s inventory — they now use tools if no free weapons are available.
  • ✅ Fixed a bug that caused some non-food ingredients to become infinite.
  • ✅ Fixed an issue in the finale where Conrad would not give the order to retreat to the tower after several allies were killed.
  • ✅ The “Transfer All Resources” button during party exchange now correctly transfers all items, including crafting materials.
  • ✅ The “Transfer All Food” button now also transfers ingredients.
  • ✅ Fixed visual glitches in the final scene.
  • ✅ Removed outdated information from the tooltip when hovering over the shield/inventory area.

We’ll keep improving the mechanics and addressing known issues.
Thank you for playing Witch Hunt and helping us make the game better!

Patch #3 - Fixes and Interface Improvements

Greetings, mercenaries!

We’ve released a new patch for Plague Lords: Witch Hunt focused on fixing several issues and improving the user interface.
Thank you to everyone who’s been sharing feedback — it helps us track down and resolve problems faster.

[h3]🔧 What’s New:[/h3]

  • ✅ Fixed a freeze that could occur if infected enemies attacked and died during their first strike.
  • ✅ Fixed an issue where fences could disappear during enemy attacks.
  • ✅ Updated the overload icon across all interfaces.
  • ✅ Fixed the overload tooltip when hovering over the shield/inventory area (top-right corner).
  • ✅ Updated the quest description “Search the Farm” to the more accurate “Search the Houses on the Farm.”
  • ✅ Some quest locations are now marked on the map.
  • ✅ Main quest title is now highlighted in color, and its UI block has been enlarged for better visibility.
  • ✅ Adjustments and corrections to tutorial text.


We’re continuing to work on future updates and improvements.
Thank you for playing Witch Hunt and helping us make the game better!

Patch #2 — Debug and Balance Update

Hello everyone,
We’ve released the second patch for Plague Lords: Witch Hunt focusing on bug fixes and gameplay balance improvements.

Here’s what’s been updated:
  • ✅ Energy is no longer consumed when moving.
  • ✅ Reduced energy penalty when the party is overburdened.
  • ✅ Decreased intensity of infected enemies before the bell signal.
  • ✅ Fixed UI issue where the panel could go off-screen at the start of the game.
  • ✅ Fixed bug causing characters to start with low health.
  • ✅ Fixed issue preventing quest completion when only one building is placed on the farm.
  • ✅ Fixed mismatched building names between the quest text and construction menu.
  • ✅ Replaced confusing dialogue lines when trying to enter the tower.
  • ✅ Fixed visual glitch with trees in the forest.
  • ✅ Localization fixes and improvements.

We’re already working on the remaining known issues — new patches will be released soon.
Thank you for your patience and for all the feedback you’ve shared so far — it really helps us improve the game!

⚒️ Hotfix #1 — First Patch for Plague Lords: Witch Hunt

[h3]Hello everyone, this is the Red Unit Studio[/h3]

We’ve seen your feedback since the release of the prologue and noticed a few unpleasant bugs. Our team has been working hard to fix them, and the first patch is already live.

[h3]Here’s what we’ve fixed so far:[/h3]

  • Fixed an issue with the automatic end-turn option not working correctly.

  • Fixed the highlight for the selected character during tactical battles.

  • Fixed a bug preventing parameter recovery during rest.

  • Fixed incorrect resource display when building fortifications.

  • Fixed several localization errors.


We’re continuing to work on improvements, optimizations, and bug fixes — and we want to thank everyone for your feedback and support.
We’re reading all your comments carefully to make sure the full version of Plague Lords becomes the best experience possible.

Plague Lords: Witch Hunt — Available Now

[h2]💀 Plague Lords: Witch Hunt — Available Now for Free![/h2]

Greetings, mercenaries! ⚔️
Your journey into the world of Plague Lords begins today.
The free prologue — Plague Lords: Witch Hunt — is now available and ready to test your tactical skill and survival instincts.

[h2]🕯️ What Awaits You in the Prologue[/h2]

The opening chapters introduce you to lands torn apart by a mysterious plague.
You’ll lead a small band of mercenaries trapped in infected territories, where the dead rise again under the curse of an unknown sickness.

  • ⚔️ Tactical Turn-Based Battles — control each mercenary individually, use unique abilities, and plan every move carefully.
  • 🏕️ Camp Building — establish your first base around an ancient ruined tower. Don’t forget the walls — they might be the only thing standing between you and the undead.
  • 🔍 Exploration of Plagued Lands — search for supplies, rescue survivors, and fight for your life.
  • 📖 The First Chapter of the Story — uncover where the plague began and who—or what—is behind its spread.


[h2]⚒️ The Beginning of a Greater Journey[/h2]

Witch Hunt is just the first chapter of the story.
The full version of Plague Lords will continue the campaign and expand the game’s mechanics with:
new missions, unique character types beyond fighters, deeper survival and progression systems, more buildings, and a vast world to explore.

Prepare to embrace your fate… or fight to defy it.

[h2]📜 Add the Full Game to Your Wishlist[/h2]

If you enjoyed the prologue, support the development by adding the full version of Plague Lords to your wishlist.
It’s the best way to help the project grow and bring the next chapter closer to release.

https://store.steampowered.com/app/2616100/Plague_Lords/