Patch 0.5.4
Note: This patch is only available for the demo. It will be available shortly for the Closed Beta as well.
[h3]The Last Flame's Demo is now playable in Chinese[/h3]
New players will be prompted to choose their language when they start the game for the first time! The language can also be changed in the settings. French and German will also be added for the Prologue!

[h3]Gameplay[/h3]
The Burn Debuff has been simplified:
• Every attack, heroes deal Ethereal Damage equal to the amount of Burns on the enemy.
• Other Ethereal Damage from abilities and effects is increased by 1.5% per burn on the enemy.
The Frost Debuff has been buffed:
• Spell damage is increased by 2% 3% per Frost on the enemy.
You now pick Normal Heirlooms one at the time rather than receiving two copies of one. Additionally, you get an additional Normal Heirloom in the Superior Heirloom Reward.
The cost for rerolling items has been decreased.
You start with slightly more gold.
The cost of disassemble has been decreased from 100 + 100 per disassemble to 75 + 25 per disassemble (in gold).
[h3]Tips Window[/h3]
The game now has tips that will pop up to explain some game concepts or make sure that the player is aware of some quality of life options that are available such as advanced tooltips. They can be toggled off.

[h3]Improved and polished fight recap[/h3]
The fight recap has been polished, and you are now able to toggle advanced meters (which includes debuffs such as Bleed bonus damage) as well as displaying the meters in total damage rather than the per second meters.

Additionally, relics, origins and team buffs are now added to the Fight Recap. And relics that do damage, heal, shield or apply effects will now display how much they have provided. This can be seen in the team buffs.
The Fight Recap is now available at all times with the keybind "R".
[h3]New polished run history[/h3]
The run history has been improved, and you can now see up to 20 runs up from 5. It's performance and loading has also been improved. It now has a more polished look and also displays the date.

[h3]Bug Fixes[/h3]
There has been numerous bug fixes and game breaking bugs fixed. You might also noticed a small bump in performance; especially while opening the game and when you finish a run (better saving).
[h3]Balance and Changes[/h3]
There has been numerous balance changes and revamps made to dozens of items, heroes, relics and origins. Note: when the game will be released the balance changes will be detailed and available in full.
[h3]Improved descriptions and better keywords[/h3]
[h2]Wishlist the Prologue![/h2]
https://store.steampowered.com/app/2517810/
More info on the prologue: https://store.steampowered.com/news/app/1830970/view/3680055739382487933?l=english
[h3]The Last Flame's Demo is now playable in Chinese[/h3]
New players will be prompted to choose their language when they start the game for the first time! The language can also be changed in the settings. French and German will also be added for the Prologue!

[h3]Gameplay[/h3]
The Burn Debuff has been simplified:
• Every attack, heroes deal Ethereal Damage equal to the amount of Burns on the enemy.
• Other Ethereal Damage from abilities and effects is increased by 1.5% per burn on the enemy.
The Frost Debuff has been buffed:
• Spell damage is increased by 2% 3% per Frost on the enemy.
You now pick Normal Heirlooms one at the time rather than receiving two copies of one. Additionally, you get an additional Normal Heirloom in the Superior Heirloom Reward.
The cost for rerolling items has been decreased.
You start with slightly more gold.
The cost of disassemble has been decreased from 100 + 100 per disassemble to 75 + 25 per disassemble (in gold).
[h3]Tips Window[/h3]
The game now has tips that will pop up to explain some game concepts or make sure that the player is aware of some quality of life options that are available such as advanced tooltips. They can be toggled off.

[h3]Improved and polished fight recap[/h3]
The fight recap has been polished, and you are now able to toggle advanced meters (which includes debuffs such as Bleed bonus damage) as well as displaying the meters in total damage rather than the per second meters.

Additionally, relics, origins and team buffs are now added to the Fight Recap. And relics that do damage, heal, shield or apply effects will now display how much they have provided. This can be seen in the team buffs.
The Fight Recap is now available at all times with the keybind "R".
[h3]New polished run history[/h3]
The run history has been improved, and you can now see up to 20 runs up from 5. It's performance and loading has also been improved. It now has a more polished look and also displays the date.

[h3]Bug Fixes[/h3]
There has been numerous bug fixes and game breaking bugs fixed. You might also noticed a small bump in performance; especially while opening the game and when you finish a run (better saving).
[h3]Balance and Changes[/h3]
There has been numerous balance changes and revamps made to dozens of items, heroes, relics and origins. Note: when the game will be released the balance changes will be detailed and available in full.
[h3]Improved descriptions and better keywords[/h3]
- On-Hit Damage has been renamed to Ethereal Damage, mainly because On-Hit could be confusing to new players and it is also not only procc'd on-hit anymore as it can proc every seconds, or when you generate Mana with Mana Regen to name a few examples.
- Spell Steal has been renamed to Magic Steal to reduce the confusion that it may only work with Spell Damage, when it also affects Ethereal Damage.
- There has been many typos fixed and some descriptions have been improved.
[h2]Wishlist the Prologue![/h2]
https://store.steampowered.com/app/2517810/
More info on the prologue: https://store.steampowered.com/news/app/1830970/view/3680055739382487933?l=english