Performance Update (0.8.4)
[h3]Performance[/h3]
*The performance improvements might be different from one system to another.
[h3]Challenge Balance[/h3]
[h3]Enemy Balance[/h3]

[h2]Join the community![/h2]
If you want to talk about TLF with other players, discuss strategies or ask me and other players any question, the discord is the perfect place for that!
- Loading time (average) reduced from ~16.1 seconds to ~8.8 seconds (83% improvement)
- RAM utilization (average) reduced from ~3.9 GB to ~3.3 GB (18% improvement)
- Game Storage on Disk reduced from 6.25 GB to 4.62 GB (35% improvement)
*The performance improvements might be different from one system to another.
[h3]Challenge Balance[/h3]
- Survivors: Enemy have 250% -> 225% more HP.
- Flame Bearer: Buff increased from 50% to 80% Attack Speed, Heal Received and Shield Received.
- Relic Squad: Base difficulty increased from Challenger to Flame Master.
[h3]Enemy Balance[/h3]
- Xea Gods (Act 3 boss): HP increased by 10%.
- Vizera (Act 4 boss): Attack Damage increased by 10%, Spell Damage increased by 40%
- Corruptor (Act 4 boss): HP increased by 12%, Attack Damage increased by 6%

[h2]Join the community![/h2]
If you want to talk about TLF with other players, discuss strategies or ask me and other players any question, the discord is the perfect place for that!