[p]Hi everyone![/p][p]
I’ve had my head down and cranking away at a large number of systems, including UI, inventory, the save system, character customization, quests, chargen, and skill trees. These are very important systems and provide the backbone of the game along with combat and dialogue.[/p][p]I’m pleased to say that the following systems are finished and awaiting content to be added or expanded (in case I want to add more to my current scope, which common sense probably tells me I should reign myself in):[/p]
- [p]Chargen is complete[/p]
- [p]The save system is complete[/p]
- [p]UI is complete (although currently using minimalist/placeholder graphics)[/p]
- [p]Character customization, which is one of my biggest worries about development as it is probably technically one of the harder things to do, is complete! [/p]
- [p]Inventory is complete [/p]
- [p]Quest system is complete (will probably be called “Tasks” in game)[/p]
- [p]Skill Tree system is complete[/p]
[p]
This was a lot of work! Doing it in about a month was insane! I gained a lot of insight into how the engine works and I think this will make the rest of development go much smoother. [/p][p]I’m sure a lot of you are wondering how the “RPGMaker novelist dev with no experience in UE5” situation is working out, and it’s going really good! However, I will say that I am relatively experienced with visual scripting (even if I probably wouldn’t say I’m good at it) and various other things from long years of gamedev, so it’s not quite
that surprising. I wouldn’t have launched the Kickstarter and made these promises if I didn’t think I had a very good chance of actually achieving it.[/p][p]So anyways, onto the exciting part: when is this game actually coming out, at least in an Early Access release?[/p][p]I’m planning for
Q1 2026.[/p][p]That is a very aggressive timeline for a project of this scope that has remained a solodev production, but I think it’s very doable at the pace I’m going. [/p][p]I would also like to put out a new version of the demo, but this depends on how much time it would take from development, as not all time spent towards making a demo is necessarily directly transferable to the main game. I will probably take down the current demo soon, as it already is very outdated by now, so download it if you want to try it out![/p][p]Okay, that’s it! I’ll probably put out a quick video running through chargen and the character customization options you get at the start of the game, sometime next week. [/p][p]Thanks, [/p][p]ManlyMouseDan[/p][p][/p][p]
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